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  • Medic


    Ice

    image.png.f317dc4a980cb0dd2523d7622f5a773d.png

    Cost: 750

    Health: 100

    Armour: Flak

    Speed: Fast (7m/s)

    Primary Weapon: First Aid Kit

    Secondary Weapon: MP5, Armour Cache

    Range: 60m/10m

    Role: Healing Teammates, Close-Quarters Anti-Infantry

    Description: Another support unit, the Medic carries a first aid kit which can be used to quickly heal injured teammates. It should be noted that the healing effect only restores health and will not repair any armour, however, he is able to deploy an armour cache which reduces incoming damage to teammates' armour in a small radius around it.

    The Medic also carries the new MP5 submachine gun to protect himself and his patients; Traditionally, medics don’t carry or use weapons in accordance with the Geneva Conventions, but since the Soviets have been completely disregarding such things, it was necessary for medics to be armed. Despite its lower range and accuracy compared to a rifle, the MP5’s high rate of fire and compact size makes it an excellent weapon in close combat.


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