[General] Section
ContinueReloadOnVehicleExit=bool (enables reloading to continue when vehicles are empty) VehicleOwnershipDisable=bool (disables the stock Renegade vehicle locking feature to allow e.g. spies to be able to steal vehicles) VehicleBuildingDisable=bool (changes how the code determines if a factory is busy, if you have naval/air or you have the sidebar, you will want this off) DisableVehicleFlipKill=bool (disables the killing of vehicles when they flip over) MapPrefix=string (changes the map prefix for multiplayer maps from the default of C&C_ to something else) NeutralVechiclePointsFix=bool (ensures you get points for killing a vehicle even if the players get out of it) DrawDistance=float (changes the distance at which stuff gets drawn, also changes matching things in the netcode) ScriptsLastTeamTime=int (sets how long the vehicle will remain teamed after you get out of it, set to -1 for infinite time) NukeWeatherDisable=bool (disable weather effects for the nuke beacon) IonWeatherDisable=bool (disable weather effects for the ion beacon) CreditsMultiplier=float (multiplier for how many credits you get for every one score value you get) DisableOnFire=bool (disables some "when you are on fire, you can't shoot" code for soldiers) MultiplayerTutorialEnable=bool (makes the tutorial run in a special version of skirmish mode rather than in single player mode) MultiplayerTutorialTeam=int (what team the player should be in the multiplayer tutorial mode) StreamedSoundBufferSize=int (controls the size at which a sound becomes a streamed sound, you can only have one streamed sound playing at once) ScriptZoneDebug=bool (enable this to make script zones visible in-game for debugging purposes) SectorDebug=bool (enable this to make pathfind sectors visible in-game for debugging purposes) PortalDebug=bool (enable this to make pathfind portals visible in-game for debugging purposes) PathfindingDebug=bool (enable this to make pathfind web paths visible in-game for debugging purposes) HUDDebug=bool (enable this to show HUD element extensions in-game for debugging purposes) DialogDebug=bool (enable this to show dialog element extensions in-game for debugging purposes) StealthShader=string (shader fx file to use for the stealth effect) UndergroundShader=string (shader fx file to use for the underground effect) NewUnpurchaseableLogic=bool (special case logic if you are using the old PTs and are using certain features related to air and naval, chances are you want this enabled) RefillLimit=float (limits how often you can refill) DisableKillMessages=bool (disables the stock kill messages if you have custom ones instead) DisableSP=bool (disables the "single player" button from working) HidePassengerRadarIcons=bool (hides icons for vehicle passengers on the radar) LoadingMusic=string (sets the music track for when a player is loading) OverrideHelpWithNewEncyclopedia=bool (if set to true, replaces the help menu with a version of the old SP encyclopedia) SidebarHUDEnabled=bool (set this to false to disable the rendering of the HUD while the ingame sidebar is open) SidebarDescriptionCostEnabled=bool (set this to true to show the cost of the selected unit in the sidebar, next to the description, uses IDS_MERCH_DESCRIPTION_COST for translation) SidebarBuyButtonEnabled=bool (set this to true to show an exclusive buy button on the sidebar) SidebarShowCredits=bool (set this to true to show an extra text near the sidebar that shows the current credits of the player, uses IDS_HUD_CREDITS for translation) GDIBuyTexture=string (texture to display on the buy button for team 1) NODBuyTexture=string (texture to display on the buy button for team 0) SidebarCostsEnabled=bool (set this to false to disable showing the costs of merch items) SidebarNamesEnabled=bool (set this to true to enable showing the names of merch items) SidebarCustomCostsEnabled=bool (set this to true to enable showing the costs of merch items in the top right corner of the merch boxes, uses IDS_MERCH_COST for translation) SidebarCustomNamesEnabled=bool (set this to true to enable showing the names of merch items in the bottom center of merch boxes) SidebarExtraSlotsEnabled=bool (set this to true to enable 10 merchandise slots instead of the default 8 slots) GDITabTexture1=string (texture to display on the tabbed sidebar's 1st button for team 1, change number from 1 to 2/3/4 for the other tabs) GDITabTexture1Selected=string (texture to display on the tabbed sidebar's 1st button for team 1 if active, change number from 1 to 2/3/4 for the other tabs) NODTabTexture1=string (texture to display on the tabbed sidebar's 1st button for team 0, change number from 1 to 2/3/4 for the other tabs) NODTabTexture1Selected=string (texture to display on the tabbed sidebar's 1st button for team 0 if active, change number from 1 to 2/3/4 for the other tabs)
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