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  • Elevator Phys


    OWA
    • Supported Version: W3D Engine 5.0

    The ElevatorPhys type is used to create tiles that act as elevators from one floor to another. These elevators are very simple, 2 floor elevators, and can only move vertically.

     

    Setting Name

    Type

    Default Value

    Description

    ModelName

    W3D filename

    NULL

    What W3D file is used for this elevator?

    IsNonOccluder

    bool

    false

    Does this object not block VIS? (Unsure)

    Collision Group

    Collision Group

    Terrain

    What collision group does this object belong to? This controls what objects can collide into this.

    Visibility Mode

         

    IsLightPassthrough

         

    IsCosmetic

         

    DoesCollideInPathfind

         
     

    CollisionMode

       

    Ignore these settings, the elevator code controls all animations. AnimationName could potentially be used to have a different animation than the elevator's default, however.

    AnimationMode

       

    AnimationName

       

    Texture Projector Settings - Ignore; they don't work.

    Shadow Settings - Unsure on what they do

    LockCode

    integer

    0

    This controls what keycard unlocks this elevator. It is the same as the DoorPhys lock codes.

    CloseDelay

    float

    2.000

    Unused

    Frame Numbers

    DoorClosedTop_FrameNum

    float

    -1.000

    On what frame of the animation are the doors fully closed, when the elevator is at the top.

    DoorOpeningBottom_FrameNum

    float

    -1.000

    On what frame of the animation do the doors start opening, when the elevator is at the bottom?

    ElevatorStartTop_FrameNum

    float

    -1.000

    On what frame of the animation does the elevator start moving from the top to the bottom?

    ElevatorStoppedBottom_FrameNum

    float

    -1.000

    On what frame of the animation does the elevator stop moving when it reaches the bottom?

    Sounds

    DoorOpenSoundDefID

    Sound Preset

     

    What sound do the elevator doors make when they open?

    DoorCloseSoundDefID

    Sound Preset

     

    What sound do the elevator doors make when they close?

    DoorUnlockSoundDefID

    Sound Preset

     

    What sound do the elevator doors make when you unlock them (if the door is locked)?

    DoorAccessDeniedSoundDefID

    Sound Preset

     

    What sound do the elevator doors make when you try to open them (if the door is locked and you don't have the right keycard)?

    ElevatorMovingSoundDefID

    Sound Preset

     

    What sound does the elevator make as it moves? Note: This requires a bone in the elevator W3D called ELESOUND for the sound to play.

     


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