Ground Movement
TBD
Swimming
Parameter |
Description |
Swimming Model |
If the Infantry changes model when swimming, it is configured here. i.e. An infantry that gains a scuba suit when swimming. |
Water Color |
The colour of the water overlay |
WaterOpacity |
The opacity of the screen when underwater. |
Submerged Fog Effect |
What effect to use when submerged. Usually a simple object. |
Water Fog Colour |
The colour of the distance fog when underwater. |
WaterFogStart |
The distance the fog starts at when the player is submerged. |
WaterFogEnd |
The distance the fog ends at when the player is submerged. |
DrownTime |
When diving, how it takes for the player to begin drowning. Measured in seconds |
StartDrownSequence |
When diving, this is the time that the warning effects begin to kick in to tell the player that they are drowning. Measured in seconds. Should ideally be less than DrownTime. |
DrownDamage |
Damage that the player takes per tick when they are drowning. |
DrownDamageTickTime |
How often the player is damaged when they are drowning. Measured in seconds. |
CatchBreathFactor |
How quickly it takes a player to catch their breath after they surface from diving. |
WaterDamageDelayTime |
How long it takes before the player takes damage when they are swimming. |
WaterDamageDelayTimeRecover |
Cooldown time of water damage if the player quickly leaves the water and returns. Measured in seconds. e.g. If set to 2 seconds, if a player leaves the water when taking damage and re-enters within 2 seconds, they will begin taking damage again much sooner. |
WaterDamageAmount |
Damage that the player takes per tick when they are swimming. |
WaterDamageTickTime |
How often the player is damaged when they are swimming. Measured in seconds. |
WaterDamageWarhead |
The warhead that the damage dealt via water uses. |
Swimming Skin |
The infantry skin that this character should use whilst swimming. e.g. Use this is you want infantry to take less damage when in water. Values defined in armor.ini |
Swimming Armor |
The infantry armour/shield that this character should use whilst swimming. e.g. Use this is you want infantry to take less damage when in water. Values defined in armor.ini |
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