About This File
This sound pack for ECW aims to improve and remaster a majority of primary sounds that ECW utilizes. Unfortantely, a lot of the sounds files use low frequency audio (12,500 Hz - 20,000 Hz) that degrades quality which could be due to the age of when the game was made or simply what was avaliable at the time. However, the files included in here help to fix the problem with fully replaced sounds, audio that has been re-edit'd in audacity/filter'd through various plugin's, more detailed audio and direct sound files from other games in their crystal clear 48,000 HZ format instead of what was originally an in-game recording from earlier times. It's my hope to continue this to the point of ensuring a complete revamp of ECW sound files including specfic radio stations much like GTA. Enjoy!
What's New in Version 1.1.0 See changelog
Released
V 1.0
Sound: Change:
Outside Bass from Cars Redone so you can actually hear some audio and the distortion is not as heavy.
Night club audio Track changed to a more night club feel. Outside building bass replaced to match.
Dowtown Ambience Changed to a more clear ambience with passing police vehicles and Jet Airplanes like IRL NYC.
Famas Fire Updated to a more modern firing sound
Probe Inn Audio Remastered to sound as if it's coming from a speaker with reverb instead of a normal sound file.
Red Dragon Casino Audio Actual Casino audio along with 3 indivdual tracks playing on a radio. Tracks have been filtered to fit.
"50cal_Machinegun" Originally from Halo 1 as the gattling gun. File was replaced with the direct HQ file from Halo remastered.
a10 Gattling Actual gattling gun along with gattling engine sound in the background.
Air Raid Siren HQ air raid siren replacment
Aircraft_jet_A10_Loop Minute long replacment of actual jet engine along with some slight reverb for an outside effect.
AK-47 Fire Updated AK-47
Ambexplo1 (C-130 105mm explosion) High Quality replacment of a distant 105mm explosion along with some trail.
AmmoShells Replaced with HQ ammo shells
Apache_loop Remastered with engine whine in the background for more realisim.
Halo Assault Rile Replaced with Halo CE remastered sounds. Original sounds were in-game recordings from long ago.
Autocannon Replaced with a more "stout" and crisp 20mm Autocannon.
Mad Cat MK.II Mech All weapons replaced with updated audio from MW4 providing crisp, clear weapon sounds. EVA audio replaced as well. Lasers, Rockets, PPC's, AC etc.. are all replaced with the HQ files. Mech eject.
AWP1_bc2 Replaced with bolt action rifle.
Boltactionfire Replaced with bolt action rifle.
bugatti_engine_idle Replaced with a crsip, heavy V-16 Engine audio with sparatic turbo blow-off's.
bugatti_engine_start Replaced with V-16 startup and blow off valve.
C-130 Loop Replaced with less intrusive audio and filtered to give the feeling of being inside piloting a C-130.
Car Horns Replaced with HQ (48,000 HZ) car horns.
Dune Buggy Replaced with higher quality sounding engine idle.
"Dynamitebig" (C130 Bomb) Replaced with HQ explosion blast with trails following the bass from explosion.
Ferrari Engine (Start and Idle) Replaced with Actual Ferrari engine sounds and blow off sputters.
Missle Fire Replaced with other missle fire.
Flakpop Explosions (8 files) Remastered with added bass to nearby explosions along with slight reverb for simulated surround sound.
G3_fire Replaced
V-22 Osprey Gatting Gun Remastered with very slight reverb and fixed so the weapon doesn't constantly clip on itself in the audio.
Grenade launcher Replaced with an actual M203 sounding fire.
Hellfire_fire Replaced with more crisp missile fire.
Ion_Beacon_set (Networkupload link) Redone so there's audio filling up the actual placement of the beacon rather than silence.
Ion_Fire Reborn(?) Ion cannon explosion for more impact when firing.
Longship (Dropship Thrusters) Remastered for slight reverb, slightly more bass and actual rocket flames along with original audio for more detail.
M1_abrams Redone Machinegun, excessively loud stock renegade tracks were muted so you can hear the engine, Engine
start has an added rev for detail, explosion and firing are redone as well.
M82 Redone with an actual 50 Caliber sound
Mauser_fire Redone
Metal_roll Sound was muted as while driving on the bridge in the middle it would unfittingly play for no reason.
MP5 Replaced
Needler_Fire Replaced with remastered sound from Halo CE
P90 Fire and reload Redone/Replaced with HQ sound.
Pistols Redone/Replaced with HQ sound.
Police Sirens Remastered with HQ 48,000 HZ sounds
ppsh Redone
railgunfire1/2 (Ship cannons) Replaced with actual heavy cannons from a ship.
Shotgun/Thompson/Tac-9 Redone/Replaced with HQ sound.
Voltauto_fire Added crisp trail to volt auto rifle along with slight reverb.
C-130 105mm Cannon Replaced with updated cannon.
V 1.1
I'd like to announce my first radio station for the ECW sound mod i'm working on. The idea here is to make it so ECW has "Custom Radio Stations" much like GTA. With each radio station giving the listener a different "Flavor" of music. The Bunker Radio starts on "Track 1 - 6". Track 1 is the full mix. Track 2-6 is split up incase you die. Still testing how I want to do it. I don't know what radio stations to do next but am welcome to any suggestions. Maybe even a possible talk show like in GTA 5 about events taking place inside ECW or the news.
For now, if you're into electronic music.. then enjoy San Casina's finest from Bunker Radio mixed by your host, Threve.
- With version 1.1.0:
- Download