I like it when my team makes a valiant last stand with nothing to loose to defend one useless structure and actually pulls it off to win on points. If you're thinking about removing that options then I'd be against it personally because it would remove that fun factor to make way for faster map rotation.
But a console command on the other hand, well, if not well regulated could turn into what Renegade X is facing - teams giving up too easily after suffering a rush wound early game.
It's not a simple matter, even if it seems to be at first. Up to you more experienced fellas. I'm just dropping my 2 personal cents.