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  1. Ok so after reading many posts I’ve gathered these conclusions: speed nerf = debatable since most allied units are fast (idea being slow heavy + armored sort of tank-human) Keep arm as cannon = yes please make all weapons long range = debatable but leaning yes keep infantry grenade secondary = debatable unless the burn is removed/nerfed (a slow burn might be favorable as in medic/apc + anyone = dead kov) remove infantry shotgun arm = generally no (expensive tanya food/ Longbow+tanya fodder) change characteristics of shotgun arm = yes... but how... debatable (descussed inaccuracy and burn possibility) remove kovtillery = a faster, more expensive, version of shock trooper Only allow one = no rocket arm secondary = no AA or flak secondary = no Lastly super rifle weapon = likely no
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