Ok so after reading many posts I’ve gathered these conclusions:
speed nerf = debatable since most allied units are fast (idea being slow heavy + armored sort of tank-human)
Keep arm as cannon = yes please
make all weapons long range = debatable but leaning yes
keep infantry grenade secondary = debatable unless the burn is removed/nerfed (a slow burn might be favorable as in medic/apc + anyone = dead kov)
remove infantry shotgun arm = generally no (expensive tanya food/ Longbow+tanya fodder)
change characteristics of shotgun arm = yes... but how... debatable (descussed inaccuracy and burn possibility)
remove kovtillery = a faster, more expensive, version of shock trooper
Only allow one = no
rocket arm secondary = no
AA or flak secondary = no
Lastly super rifle weapon = likely no