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Raptor29aa

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    523
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About Raptor29aa

  • Rank
    Suffers from Logic
  • Birthday 06/29/1987

Profile Information

  • Gender
    Male
  • Location
    Lake Arrowhead CA
  • Interests
    Writing Fiction and Teaching Writing.
  • Ingame Username
    Raptor29a

Contact Methods

  • Website URL
    http://

Recent Profile Visitors

12,448 profile views
  1. +2 just wanting to hear the sound "you got mail"
  2. Wait I know what the image is... it's a train! I like trains
  3. Yea forg0ten1 blends in well as if unnoticed. Timeaua was responsible for designing an awesome train, and building design. Too bad the W3D doesn't do train mechanics well.
  4. I wonder why this post isn't on the launcher ;-)
  5. That wolverine first person pilot view is awesome! I can now look my opponents straight in the eyes as I fire at them. 🙂 . Maybe the tick tank will get a cool turret camera option for when it deploys. Lastly: I remember a while ago timeaura was working on a core defender. Maybe that old project was given new life and revived.
  6. @Pushwall I will mention Ridgewar no more. Simply because it was not designed for Yaks. A map like Alpine lake would've been a better idea. As far as helicopters are concerned, landing and turning off to a side pad(s) would work. (I think all production buildings have that capability.)
  7. Should Yaks be added to Ridge War?
  8. I remember that. There's no way I would want anything indestructible on a map. I was just trying to suggest some sort of variety. Something odd to break up the chaos. Be it a destructible turret or pumps Or even meteors raining down from the sky or a lava flow would be an interesting change like dust storms on pipeline. (By the way I do enjoy the random cyborg commando on FOI.)
  9. Wow, I had no idea the AI scripts were that extensive for called in bots. I thought it was a way point based preplaned thing (as in destroy objective ABC and if encounter enemy then logic). But I was wrong it's more an independent set of rules based on situation not map destination. As in bot encounters or is ordered to situation 1,2,3 then act ABC unless 456 happens then refer to XYZ and once XYZ clears return to 1,2,3. The first requires map cues while the second does not... nice
  10. Fork lifts and tacos and a supply truck ;-)
  11. Maybe replace the underground silos?oyu have a good point.
  12. @ Raap you bring up a good point. It's almost as if the turret would have to start destroyed and be repaired. (Although on domination maps someone would have to become a techie which wouldn't work. It could on fissure, lol. Also what do you think about an oil pump on fissure? Also I never liked the idea of a killable driver (hence why the forklift on riverraid is so sweet) (and yes forklift on infantry only map would be funny, but not worth the time it takes to implement it) @ pushwall maybe expanding fissure so narrow long hallways have more space to dodge flamer or shotgun slugs. And it would more than 8 seconds to walk to the other team's base which would be useful. And who knows maybe a neutral structure.
  13. @ Raap you bring up a good point. It's almost as if the turret would have to start destroyed and be repaired. (Although on domination maps someone would have to become a techie which wouldn't work. It could on fissure, lol. Also what do you think about an oil pump on fissure? Also I never liked the idea of a killable driver (hence why the forklift on riverraid is so sweet) (and yes forklift on infantry only map would be funny, but not worth the time it takes to implement it) @ pushwall maybe expanding fissure so narrow long hallways have more space to dodge flamer or shotgun slugs. And it would more than 8 seconds to walk to the other team's base which would be useful. And who knows maybe a neutral structure.
  14. I should specify. When I said cannon, I meant an allied turret, not a cannon like on Siege. Some sort of neutral attack/defense structure.
  15. I have Ideas to improve either to fissure, forest of illusion, or rock trap. Idea #1 how about player controlled cannons? They would have limited health and might be something for those who are not good at infantry combat to do. (Remember cannon or turret; not pill, not flame, not m60, nor machine gun.) Idea #2 (fissure only) capturable oil pump? It allows some who don't like infantry combat to instead go for a moneymaker. what do you guys think?
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