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Jerad2142 last won the day on March 2

Jerad2142 had the most liked content!

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238 Excellent


About Jerad2142

  • Rank
    Lead Producer of ECW
  • Birthday 05/21/1988

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  • Ingame Username
  • Gender
  • Location
    South Dakota
  • Interests
    Modding C&C Renegade
    Playing: Dragon Age Inquisition, BF4, BF2142, Deadspace, Horizon Zero Dawn
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  1. Oh heck I probably looked at this like 5 times and didn't notice it.
  2. Lets clean it up a little bit guys, you too discy.
  4. https://gyazo.com/95737e922bb98ce23ea7a8cd45251c3d Maybe it was a network hiccup, looks happy now.
  5. Just a reminder that there is a stats website for ECW as well as several of my other coop games at [blurb]Stats Website Reminder http://jeradsnetwork.midcoip.net:10025/StatsWebsite/EcwSanCasina[/blurb]http://jeradsnetwork.midcoip.net:10025/StatsWebsite/.
  6. In stock renegade the objects file hides in always.dbs, I don't think leveledit is smart enough to find files outside its specified scope (in stock I believe its only always.dat, always2.dat, and always.dbs (although, we might have modified it to read always3.dat at some point as well... you are using the newest ttscripts stuff right?)).
  7. I run this pile for my LE every time I put it on a new computer, note it assumes renegade is installed to the origin folder Windows Registry Editor Version 5.00 [HKEY_CURRENT_USER\SOFTWARE\Westwood Studios\LevelEdit] [HKEY_CURRENT_USER\SOFTWARE\Westwood Studios\LevelEdit\Config] "DeviceName"="NVIDIA GeForce RTX 2080" "DeviceBitsPerPix"=dword:00000018 "Windowed"="1" "Immed Preset Checkin"=dword:00000001 "Last save dir"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels" "Last export dir"="C:\\Program Files (x86)\\Origin Games\\Renegade\\Data" "TempID"=dword:3b9aca17 [HKEY_CURRENT_USER\SOFTWARE\Westwood Studios\LevelEdit\Install] "Exe"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\LevelEdit.exe" "InstallPath"="C:\\Program Files (x86)\\Origin Games\\Renegade\\Renegade.exe" [HKEY_CURRENT_USER\SOFTWARE\Westwood Studios\LevelEdit\Recent File List] "File1"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\CpTest.lvl" "File2"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\test.lvl" "File3"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\Level5.5_SlvrSo.lvl" "File4"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\Level5.5.lvl" "File5"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\Level5b_SlvrSo.lvl" "File6"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\Level5a_SlvrSo.lvl" "File7"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\level1_SlvrSo.lvl" "File8"="C:\\Program Files (x86)\\RenegadePublicTools\\RenLevelEdit\\Renhalo\\Levels\\Level3a_SlvrSo.lvl" [HKEY_CURRENT_USER\SOFTWARE\Westwood Studios\LevelEdit\Settings] [HKEY_CURRENT_USER\SOFTWARE\Westwood Studios\LevelEdit\Window] "Left"=dword:fffffff8 "Right"=dword:00000788 "Top"=dword:fffffff8 "Bottom"=dword:00000418 "Maximized"=dword:00000001 Sorry for the delay I get sloppy and forget to check the forums. LeReg.reg
  8. You're browsing the wrong forums if you're looking for players.
  9. [blurb]Sabertruck, new Deathmatch Map, and more![/blurb]In this release I’ve added an electric car and a new Death Match Map. New Stuff: • The Sabertruck has drove into San Casina, a fully electric all wheel drive car with very fast acceleration; however, it tops out at about 155-160 MPH. • The Mysterious Forest death match map has made it into San Casina, this terrain was originally made for my Slenderkane map, but I figured it would make a good addition for ECW. Worry not, this terrain DOES NOT make it to San Casina and there TOTALLY ISN’T a secret object on it with unlockable perks. • A new house has been added somewhere in ECW, it features 3 weapons cupboards, a fridge, and an item safe. However, it has no garage or security system. • Added 8 more high scores to the game (yay for more chance to gain inventory!). • Added another disaster event to San Casina! Thank the APB Team for the asset needed for this! Fixes/Improvements: • Updated the config file to version 20 this adds several config parameters that were only on the server until recently. Make sure to make a copy of your config file if you’ve made a lot of changes to it as it’ll be overridden! • Repositioned Santa’s Workshop to fix graphical issues. • Fixed several missing names from the credits as well as added some new ones. • Refactored a chunk of the code for my own sanity. • Also fixed several chunks of code that could potentially cause a crash (although I doubt any of them where the reason the server crashes during crime… never know though). • Fixed an exploit with the tutorial that would allow players to play as the invincible tutorial character outside the tutorial. • Made some code handle character swaps or script removes that could have caused code not to be cleaning up properly. • Added an error message to the code just so I’d know if an error happened (kind of hoping it was causing a crash but I doubt it at this point). • Fixed a possible crash caused by the random number generator trying to be called for ranges that matched (IE: 0-0 or 43-43). If this crash was an issue it was caused by dynamic numbers and not hard coded. • Fixed the missing synchronization of weapons cupboards/fridges/safes. • Fixed the formatting of 7 high scores.
  10. Ewwww, now I have to throw the unit out.
  11. Additions: • An electric vehicle with a laser drill has landed in San Casina - The Mars Rover! Able to climb extremely steep terrain and accelerate quickly, the rover will make yet another unique unit to the city’s landscape! • Two new high scores have been added for the radio, these allow the game to track how long the player has listened to the radio and how (in inventory or out). Bug Fixes and Improvements: • Cat no longer makes bone breaking noises when moving around the spawn room. • Did an optimization pass on the broken vis system on the main map, hopefully this will clean up some performance loss that has been accumulating overtime. [blurb]Mars Rover, new Radio High Scores, and bug fixes![/blurb]
  12. The crash that happens comes from NT.dll, I've seen it show up in 4.x so porting it ot a newer version won't fix it and it doesn't give me any actual debugging info so its very difficult to pin down. Also thanks!
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