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  1. Version 7.0.0

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    COMPATIBLE WITH LATEST A PATH BEYOND RELEASE! Texture pack last updated 2021/11/04 for Delta's 3.6.1.0 release. See changes/additions below. All content featured in this texture pack should be compatible with the most current/recent patch of Red Alert: A Path Beyond. Enjoyed playing Red Alert? Ever wanted to play Red Alert: A Path Beyond with faction colors? Then this texture pack is for you! The textures contained in this pack will colorize the characters and vehicles of APB to represent their house colors from the Red Alert RTS. Allies will have the following house colors: Blue, teal, green, desert/sand Soviets will have the following house colors: Red, orange, yellow, brown When choosing a unit that has multiple camos, the symbol on the upper left of the purchase icon will tell you which color you will be buying: http://i.imgur.com/Dn0Qn0v.jpghttp://i.imgur.com/qH5MdM8.jpg UPDATES FOR DELTA 3.0 (click on the spoiler below to view!) UPDATES FOR DELTA 3.0.6 (Click on the spoiler below to view!) UPDATES FOR DELTA 3.1 (click on the spoiler below to view!) UPDATES FOR DELTA 3.2.2 (click on the spoiler below to view!) UPDATES FOR DELTA 3.2.3 (click on the spoiler below to view!) UPDATES FOR DELTA 3.6.1.0 (click on the spoiler below to view!) INSTALLATION Unpack the contents of the RAR file into the game's "data" folder. For reference, the installation path should be the following: Once unpacked, load up APB and play like it's 1996 all over again! Special thanks to V0LK0V and Kicken for the original idea of the classic colors pack. Without them, this texture pack would not have existed for this long.
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  2. Welcome to the 20th edition of W3D Weekly! We've got a fair amount to talk about today, so let's get into it! Events The Red Revolution celebrations are kicking off this month, with a whopping 20 continuous days of Red Alert content planned out, starting from the 10th of November. The aim of this event is to celebrate the combined birthdays of game in the Red Alert franchise with a number of streams planned across the whole event, with each day celebrating a different community project. Red Alert: A Path Beyond is getting in on the action, with a game night planned out for the 14th of November! We've also got a red Alert 2: Apocalypse Rising stream coming up on the 24th where we'll be showing off the latest build and getting stuck in to some games. We'll be taking questions during the stream, so fee free to check it out! Red Alert: A Path BeyondA new APB patch, 3.6.1.0, has been released. Check the changelog for details! This week, @ ChopBam would like to show one of the changes in the changelog. A couple small terrain adjustments have been made to RA_ToTheCore that should assist the Soviets with defending their base. The narrow cave that led from the cliff to the south of the Soviet base to an opening in the rock wall east of the Construction Yard has been removed entirely. Additionally, as can be seen in the overhead screenshot below, the base entrance access on their north side has been reduced dramatically, as the cliff shore has been brought all the way up to the base. * To avoid some confusion, here is a note that up is West rather than North for overhead maps. Join us on November the 14th for some games, but also look out for some games in Discord in the meantime! In other APB-related news @ Pyryle has been updating his Classic Colours mod to the latest version of APB. Here's a screenshot of the new BTR colours: For all of the latest info on this project head here: Apocalypse Rising @ moonsense715 has been working on getting a civilian power plant model ready for one of our new maps. This was adapted from an older model that we had and updated to be a lot nicer to traverse for infantry combat. Here's a render of the building: Let us know what you think in the comments below! Cold War Confrontation@ CMDBob reports that work on one of the maps has begun. It's an alpine canyon with a river running through it. It's in the early, rough stages of development, but here's a little teaser: It's cold out there... That's it for this week!Come back next time for some more W3D content! [blurb]The 20th edition of W3D Weekly is now out! Lets' take a look at what's happening this week![/blurb]
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