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Mojoman

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Posts posted by Mojoman

  1. 10 minutes ago, OrangeP47 said:

    I'm pretty sure nothing bad is going to happen tonight, and since apparently night actions do exist, if it does, it'll be due to a scum night action, so even if sabotage does happen I'm not sure if I'm gonna think Cat 5 is a baddie.

    "This does mean that the only way for a mission to fail, is for a Separatist to be part of the Away Team. "

  2. 4 minutes ago, Category 5 Hurricane said:

    And I still think that reasoning is a scum reasoning. There is no reason for a town player to want to avoid being sent. There is no risk to looking suspicious as you have no risk of being removed. The risk for town is sending a scum player to the away team. Now, a scum player may consider being sent a risk as once they sabotage a mission the target will be on their backs for the rest of the game.

    And the logic for scum not wanting to be sent doesn't really work, since that's their win condition. It's better for them to be on the away team and create discord, rather than trying to go together. So actually, I'd like to change my nomination to the same as the Cat_5's, since there's no possible way it would be good for a scum team to both NOT be on the away team.

  3. Just now, Category 5 Hurricane said:

    And I still think that reasoning is a scum reasoning. There is no reason for a town player to want to avoid being sent. There is no risk to looking suspicious as you have no risk of being removed. The risk for town is sending a scum player to the away team. Now, a scum player may consider being sent a risk as once they sabotage a mission the target will be on their backs for the rest of the game.

    There's literally no risk in sending a scum player. We send one now, they sabotage, it's a 50/50. I just don't want to be the one defending myself tomorrow. The risk is me getting sidelined and scum pouncing on it.

  4. 1 hour ago, OrangeP47 said:

    Well the bot seems incapable of doing it, but if we sent two humans one of them could and then we'd have to argue.

    The play here is, if we send Jeod and the bot, we send Jeod and the bot *ad infinitum* until we either win or something bad happens, at which point we know something's wrong.  If the away team never expands to 3, we know that bad thing is Jeod.  If the away team does expand, then that's where we argue and basically have to play mastermind (the code breaking game).

    I'd assume it would increase though. Otherwise town could just so that 3 days in a row and win without any chance for scum.

  5. Just now, OrangeP47 said:

    Ironically, it's not that bad of an idea.  Jeod may or may not be scum, but if he's scum, he'd have to be the dumbest boy alive to actually sabotage D1.  We can let him do it, just keep in mind that it doesn't actually clear him.

    Fair shake. I guess with only 2 team members regardless there'd be no sabotage.

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