Not really? The items are still the same mostly, although healing items are far less effective in this game since attacks are more likely to two-shot or three-shot you, even without type advantages.
It still depends on various factors and rules. But one of the biggest problems of last game was how Scum had to hurt Town by battling them despite being outnumbered 2.5:1, which I'm assuming is supposed to be partially addressed by the investigations locations instead in this game.
It depends on various factors, but for example, Pokemafia 1 could have easily had a 3 member Rocket team given how the only good Rocket action was a random item box for them.
Yeah, there are a couple of annoying items like that which a GM woudln't want to include because they won't help out the majority of players to include them.
I'd give the advantage to Jolteon in that fight. It can take up to three Hydro Pumps actually, I'm putting Psyduck at around 41 damage.
While Jolteon can one shot it.
Do you think it would help? In theory, Town Roles and Rocket roles should be balanced so they look similar to each other, so you're role would need actions that could only benefit Town in order to prove yourself to start with.
Why you wanted to investigate yesterday because of your item.
Which some elaboration would be nice, but I don't' think you'd be taking as many risk if you were Scum, so I'm not as concerned about you making it up.