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Shade939

Forum Game Masters
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Everything posted by Shade939

  1. Based on the information presented by the GM I know I'm right and this should be the optimal strategy to help GDI out. If GDI doesn't want to follow it, then the game should be over very shortly with a Nod victory, making my point for me.
  2. It's better to assume there's 4 scum than to think there aren't. Considering daykills, we could have 5 dead Town players before the lynch happens.
  3. You're not even trying if that' the extent of your analysis...
  4. @iLikeToSnipe, if you want to actually understand my argument, then think about how the day phase can play out tomorrow.
  5. Then it's quite possible they're end up throwing the game...
  6. Because the only one who doesn't want to use the in game mechanics to find the Spy are Nod....
  7. @iLikeToSnipe, I'm putting too much effort into trying to get everyone else to play smart to be Nod, and stopping pointless conjectures that are just going to throw everything off like there being two cops...
  8. Day one and day two are largely interchangeable in this setup, if you have a day one lynch then if you don't get Mafia you simply switch over to a day two no lynch instead.
  9. It honestly shouldn't be that difficult to see. We're already in or are almost at a Mylo situation, the response to that is if a lynch isn't certain that you shouldn't lynch and throw the game.
  10. Honestly, sounds like you're just going out of your way to be antagonistic. Which is an actual Scum tactic that could be used.
  11. @Killing_You ##Vote No Lynch I'm going to get this started early, assuming Nod have a Day Kill or someone dies to a Day Kill from GDI Tomorrow, this should give us a 2 player cushion instead of that being the game right there. We're at 4:11 I assume, so Nod need 3 kills to tie the vote, so I'm not risking any lycnh today without near certainty of its results. Day Kills might prolong a tied game, but that's assuming GDI really has any good day kills left to use and they land.
  12. I'm pretty certain it'll be the best way to avoid a mislynch tomorrow.
  13. I'm assuming you're referencing to Voe's question about who I'm suspicious of. Because I really can't think of anything else it could possibly be? Which at the moment, a lot of that really devolves down into OMGUS, and me question why someone is playing badly.
  14. It's a really odd thing to zero in on and try to start a push for...
  15. To be frank, unless you're planning on NKing me, why does it matter to you?
  16. I would ask a better question about why you bothered to write that post up?
  17. What about you, you haven't proven your a spy yet either?
  18. I'll do it tomorrow, when it should actually matter more. Tonight I'm seeing if I can get NK'd or not.
  19. Right, how seriously do you take Category 5 claiming neutral in an open setup game, and overly stressing how the most important part of that claim was how no one should kill him because of it.
  20. But clearly, he didn't account for the fact you know he would think that.
  21. And the Medic can only claim a players innocence if they stop the NK itself, and they can very easily be counterclaimed, or the claim could be faked by Mafia refusing to NK.
  22. The Riot Trooper cancels themselves out, since they could have also saved their target from the NK.
  23. And it is counterbalanced out, by the fact GDI only has two investigative roles. A Cop, who can be sane or insane so they don't know the correct alignment results until they investigate themselves, and can be flat out wrong if they investigate a Spy. And a Tracker who has to very specifically track a target to the NK, and could still wind up outing their own teammates.
  24. Specifically, that was Voe. I did agree that the abundance of BP did place a greater emphasis on the importance of the day phase and the actions used in it.
  25. It would be sabotaging GDI if there was actually more than one real Cop in game.
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