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Shade939

Forum Game Masters
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Everything posted by Shade939

  1. Great, maybe you have three different cop reports to pick from.
  2. What if one of them gave a fake cop report but didn't counterclaim the other? Which one was right then?
  3. A fairly standard practice in open setups with a cop in them is for a Nod player to counterclaim the Cop. It does give you a 50/50 though, unless you have an exscuse for the counter claim.
  4. At the moment, literally everyone. I don't even seem like I have a support for what would amount to a 50/50 vote for Town...
  5. That sounds like an attempt to set up a fake claim by a cop later on...
  6. So, out of everyone who couldn't role claim, only two f them should get a stuck result make it a 50/50 with two Spies?
  7. Based on the information provided by the GM, it would be a better indicator of them being scum rather than them not, and it raise the possibility of any cop reports on them being wrong.
  8. I believe it's far more logical to assume a role works as stated on the day one list, rather than arguing against it.
  9. Are you people even trying to win the game as GDI?
  10. How many players got stuck results in total, clearly you would still be picking between those players though.
  11. Sure is a shame that there's a built in counter for the Nod Spy unit in the form of them being incapable of getting anything other than one result with their day kill...
  12. Depending on how close to MYLO it is, any information is better than none. That's more the play of last resort though.
  13. The day kills listed on the first page for Nod units should be accurate, that's a good balance to keep with only a single good day kill with around a 50% successful kill chance over all.
  14. In particular, despite your votes there was no real risk of anyone actually dieing because of them, and it would be an effective way to appear to be active while simultaneously keeping a low profile.
  15. A bad lynch will probably cost us the game today. Nod might have a cheeky Day Kill they could try to squeeze in.
  16. Ugh, that doesn't sound very promising and involves you making a role claim about an ability you used last night...
  17. iLTS followed up after Orange and use his day kill to target Mojoman after the first shot failed. He was accused of being opportunistic, which was the argument both ChopBam and Voe used for there votes on him.
  18. Also, it's a far more effective tactic to use after you've lynched mafia. Given the fact that we lynched Mojoman a Town player, one could assume that not all of the Mafia members were part of that train, but would spread there votes out to avoid being clumped together with their teammates and avoiding having to take responsibility for lynching a Town player. In particular, the two players I'd be more suspicious of after yesterdays votes are Jeod and Louis though, Jeod because he voted then unvoted both Orange and Voe before finally ending the day with no vote at all. And for Louis, it's because she showed up at the last moment, after I had already commented that several players weren't voting, a fact that should be noted if Mojoman is Town or Mafia, and just threw her vote on the main train.
  19. Yeah, that's why it's a mid-late game tactic. And you can remove dead Town players from groups, since you won't learn anything from who they voted for then.
  20. So, if you analyzed this, and Louis voted for Mojoman to before hammer. Then you're notice we have four groups so far. ChopBam/Voe - iLikeToSnipe FRAYDO/Category 5 - OrangeP47 iLikeToSnipe/Voe/Retaliation/Shade939/TheIrishMan/Louis - Mojoman Jeod/Anon_Kay - No Vote
  21. Yep, in both cases Scum are trying to avoid acting in a way that'll get them caught.
  22. For one thing, you notice things like who didn't vote for Mojoman since Scum wouldn't want to be part of a wagon on a Town player.
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