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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Mojoman voted Nodlied to be investigated! [Vote Counted] Category 5 Hurricane voted Nodlied to be investigated! Mojoman proposed 24264 Trust Points to Jeod! Category 5 Hurricane proposed 36559 Trust Points to Jeod! Can you believe it? All Proposal Points were used today! Nodlied has been hammered with 5 votes!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Jeod voted Nodlied to be investigated! Jeod proposed 10000 Suspicion Points to Nodlied! Jeod proposed 9696 Suspicion Points to Nodlied! [Vote Counted] Category 5 Hurricane voted OrangeP47 to be investigated! Nodlied proposed 3891 Suspicion Points to Jeod! [Vote Counted] Chaos_Knight voted OrangeP47 to be investigated! ChopBam proposed 12720 Trust Points to Nodlied! [Vote Counted] OrangeP47 voted Nodlied to be investigated! OrangeP47 proposed 16687 Trust Points to Jeod! Killing You proposed 13050 Trust Points to Jeod! [Vote Counted] Killing You voted Nodlied to be investigated! [Vote Counted] Nodlied voted OrangeP47 to be investigated! Nodlied proposed 24133 Suspicion Points to OrangeP47! Day action conditions failed (doesn't count). [Vote Counted] ChopBam voted OrangeP47 to be investigated! Chaos_Knight proposed 22370 Trust Points to Nodlied! But wait! There's more! Stay tuned!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
One of the best thing Death Note has to offer are the soundtracks- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Also game is not over yet....- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
ok guys kindly stop posting- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Also let me fix chops distribution- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Sure- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Just roleplaying L- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
I can hear the bells ringing... @Jeod This gets relevant...- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
@Category 5 Hurricane I didn't change the formula, it's same from the beginning, but the variables indeed changed. To be more specific, the days which started a lot later (because of my late work) got extra day variable which increased the total proposal points for everyone. Take it as a bonus for late day start (or when the days were shorter). I was wondering if anyone noticed but nobody really pointed it out in public. Can you find other bonuses? As for the other I can't obviously confirm or deny since that is done on PM basis but it's interesting you've put so much effort to it.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
ChopBam proposed *all* Trust Points to Nodlied! OrangeP47 proposed 10000 Trust Points to Nodlied!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Killing You voted Jeod to be investigated! Killing You proposed 10000 Trust Points to Nodlied!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Killing You voted Jeod to be investigated! [Vote Counted] Killing You voted OrangeP47 to be investigated!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Let me fix that- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Day post updated- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Day 7 - Matsuda! Chief Yagami discovered that the killings connected with Yotsuba group happen close to weekends, so meetings are held on Fridays. Matsuda, being tired of being useless, despite taking over as Misa's manager after Mogi died, takes things into his own hands though and tries to infiltrate one of these meetings, which, once again, got him into trouble. Yotsuba (and Kira now as well) will probably target Matsuda next. Thanks to L's new Task Force members, conman Aiber and thief Wedy, Matsuda was released. Aiber also plays the role of Eraldo Coil, one of L's detective aliases, during the investigation of the Yotsuba Group. We'll learn more about Yotsuba as investigation continues but we already know that Kira and Yotsuba members are meeting regularly to discuss killings. Speaking of kills, one of the Task Force members that left you some time ago, didn't make it. Kira got to him first! FRAYDO as Shuichi Aizawa, the Japanese Task Force, died of heart attack! His name and his actions were written in the Notebook that was investigated. Shortly after today morning, a local TV aired a message tape which is claimed to be from Kira himself. Kira was addressing the Task Force members: From what we know: Kira needs a Face and Name to kill. Kira can manipulate his victims before they die. Light Yagami is also a Kira suspect (I'd say the odds are 5%) Misa Amane is now a 2nd Kira suspect 2nd Kira can make a "Shinigami Eyes" deal, which enables him/her to kill without knowing the victim's name... Mello is one of the L's successors, desperate to beat his counterpart, N as well as L, and others to catch Kira first Mello is not kira but he has some ties with Mafia to get the Notebooks There are two or more Notebooks in the human world it seems, and at least one is still in the possession of Kira Shinigami can appear whenever they like and are visible to anyone who interacted with Notebook L has deduced that Kira powers can pass from person to person (ownership of the Notebook can be changed or forfeited) NPA will no longer support investigation of Kira case, Task Force members are on their own Aizawa, member of the Task Force, decided to work alone on the case Kanzo Mogi who was assigned to protect Misa, died of heart attack - we suspect Kira got him first Yotsuba group members might be involved in Kira case Matsuda, Misa's new manager, confirmed that Yotsuba members are meeting with Kira to discuss kills, he's in trouble One of the Yotsuba Group members is Kira or working closely with Kira Aiber and Wedy, L's new Task Force members, helped infiltrate the Yotsuba Group Aizawa, member of the Task Force, died by a delayed kill written in the confiscated Notebook Kira has sent a tape on Day 7 Day Rules: The goal of the day is to catch the Kira with the Notebook. If that happens, the Death Note will be confiscated and possible culprit will be held in custody for the whole night, which will reveal more info about the character as well next day. Any other player will have just their identity revealed to everybody. This will play out in 3 phases: 1. Investigation, where players will discuss the case and clues with other characters; Voting, where each member of the investigation team casts a vote on who they suspect is Kira. People will vote for one person they want to be investigated and the person with the most votes will be revealed at the end of the day. Your vote should be in this format: ##Vote PlayerName If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who. In case of a tie between more players, the investigation will be passed on the either the person with biggest suspicion level. If there is still a tie, the first voted player will be chosen (meaning that extra votes to cause a tie will not help in the end). Hammers will also not end current Day. Meaning that if one person gets 50% of the votes, it won't trigger the end of the day. A proper detective reserves a time for proper investigation. No shortcuts for the Kira(s) as well to end the day sooner. However, the hammered person will still be investigated and extra votes will no longer count. 2. Casting suspicion to other players outside of voting to profile each player throughout the game. This costs Proposal Points (which you have limited amount each phase) and increases and/or decreases a person's Suspicion (red) or Trust Level (blue). People with checks are more likely to be voted out as Kira in case voting will end in a tie. A high trust level makes a person gain more proposal points next day than others, and it will also gain more benefits during night, e.g. access to more actions. A Player's activity will also be monitored, and if some players are inactive for more than a day, they will get a deadline time left to post. If they won't make it, they will lose some trust points and gain suspicion points. Proposal points, suspicion and trust levels along with dead lines, status and role flip will be reflected in Cumulative Vote Count which will be updated throughout the day. Use the following command to Propose increasing someone's suspicion or trust. ##PROPOSE SUSPICION/TRUST Playername [amount] You can do this whenever you want to whoever you like as long you still have Propose Points. The exact amount of points is not limited, but it might change for balance reason. 3. Custom Day Actions. Your characters may have an item which also has extra day actions. Look them up in your Character Role Info PM. All Day actions need to be acknowledged by the mod before they are counted, either by updating the CVC or with a text line. Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Note: Day 7 will be shorter by 2 hours CVC:- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
I would mention that Mojoman had the notebook in that case (this time!)- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
It's a detective game, everything is misleading ;p- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Yes that's correct, one notebook is still there but it didn't belong to Mojoman.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Did I derp?- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Night 6 Voting Results: You have decided that Mojoman will be investigated tonight. After thorough investigation, we have discovered that the suspect is the youngest member of the Japanese Task Force, Touta Matsuda! Matsuda's police skills are lacking in experience, and at times, particularly in the beginning of the series, he somewhat impedes the investigation process. Much to the irritation of his peers, his brash attitude can get him into tricky situations. Members of the Task Force, such as Ryuzaki and Shuichi Aizawa, seem to view him as a reckless, naive young detective lacking seriousness for his work. Other than this, there's not much we have on Matsuda. There's also one more item we found on him, Belt Gadget, with a homing beacon built in. He has no Death Notes on himself. Matsuda is free to go next day. Confiscated Items & Arrested players: Touta Matsuda, the Japanese Task Force (holding cell, to be released) Matsuda's Belt Gadget (already used, to be released) Death Note (confirmed usage, confiscated) Mogi's Bulletproof vest (confiscated) It is not possible to contact or pass items to Mojoman tonight. Mojoman is not able to perform night actions tonight. Suspect and his item will be released next day, Player that is chosen to be investigated will have his identity revealed, and held in a cell during the night, effectively blocking all the night actions and also confiscating all the items he/she had, including the Death Note. The Death Note is investigated and if the player is caught using it (doesn't matter when during the game), this player is eliminated as Kira. In case there is no other Kira the game will end, otherwise the game continues. If the person didn't used the Death Note he/she is released next day, but his Proposal points will be depleted until he/she will gain trust from somebody again. Night Rules: During the NIGHT, you are able to use several Night actions at your disposal, or even combine them as you wish (if there is a restriction you will be told). To use a Night Action, please Private Message Me during the Night Phase! Results will be posted before next day starts in next 24 hours! Some of the actions include either item usage, special character abilities and actions that can be unlocked by having enough trust from the last day. Beware, most of these actions are one time use, if not stated differently. This is also the time when the Death Note will be used. Only the current owner can access to interact with it. The Death Note itself can be passed to players too. Using the Death Note during the Night has some special rules to perform nightkills, which offer more possibilities and strategies. This is possible if the owner decides to interact with it. If Death Note is not used during the Night, it could be used during the day, but that action will be public. This can happen if the Death Note is passed during the Night. Besides the night actions and Death Note usage, players will also be able to visit each other during the Night, and communicate in private in designated google docs. Only Players that have gained more Trust than Suspicion can invite and accept other Players to doc communication. Players will be able to stay and discuss until one of them decides to leave. Please note that there are also risks visiting someone, so be aware who you accept to meet. You can only accept during the night, not next day. Send me a PM if you want to meet someone (only one person): ##PROPOSE MEETING PLAYERNAME The other person will receive a PM from me during the night, and also needs to accept it via PM (once again only one person if multiple players want to meet): ##ACCEPT MEETING PLAYERNAME IF you propose or accept a meeting and you already are in a meeting, you will first have to leave the meeting. Use ##LEAVE MEETING PLAYERNAME anytime in a PM, otherwise meeting docs will be available for two players until L decides otherwise. If any of the participants is interrogated, arrested or killed, the meeting will end automatically. Night actions are done classic way by the Private Message only, same as resolved action replies. If you have a night action and do not inform me by PM in advance before the next Day phase begins (preferably asap, but not later than one hour before the game starts), you do nothing that night. If you know you'll do nothing anyway you can always tell me that too. Forum Posting during the Night Phase is limited - 2 posts per player max. Players who won't comply will either receive a gimmick or gain 10 suspicion points for each extra post! Final CVC and Player Score Results: The player with most trust is Jeod (9912 Trust Points). He's able to use a special Night Action granted from L himself. Private Message will reveal details. Note that these actions can be different and can be combined with other night actions. During the day, a total of 31671 Proposal Points were distributed to players. The next day, each player will receive a base of 19003 Proposal Points (0.1*Day Number from the total number of distributed points). Players who have gained Trust will also receive a Proposal Points bonus. Proposal Point Bonus is determined by the exact number of Trust points they've gained. If a player gained both Trust and Suspicion, by the start of the next day, the Suspicion points will be reduced by the exact number Trust points. Note that there are also abilities that either cost proposal points or trust, and they can also increase Proposal Points, Suspicion and Trust to players so you can also expect different outcome next day. These will be calculated before proposal base and proposal bonus is applied.- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
Nodlied proposed 16 Trust Points to OrangeP47! Nodlied proposed 2700 Trust Points to OrangeP47! [Vote Counted] Nodlied voted Mojoman to be investigated! FRAYDO proposed 6412 Trust Points to Jeod!- 2,409 replies
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Event [DAY 9 - Game End] Death Note themed Detective Mafia Forum Game
VERTi60 replied to VERTi60's topic in Forum Games
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