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Chaos_Knight

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Everything posted by Chaos_Knight

  1. Last time I heard someone talk about doing science like that, I had to fight off murderous AI with a portal gun. Well, I guess you guys have some master plan. Ah, right. Tu-tu-ruu~
  2. Eh, fair enough, I guess. For me to fit my character, I'd probably have to add "tu-tu-ruu~" to my every post somewhere. Yeah, that totally won't get annoying really fast
  3. Well, this game is about to get a whole lot more interesting. And more chaotic too most likely.
  4. I am not even sure what they are trying to accomplish. If we lynch him today, he might flip town. But I am fairly sure it won't "lock" him as town if he'll be revived later.
  5. Yeah, for some reason Jeod decided to go down and then apparently have his lab mates use time machine to alter it later. The question is. Alter is to what exactly I wonder?
  6. I think the idea is that people who visited him can't be active rounders because he'd die D2. However, it doesn't really clear them in fact as any of them them can still be an inactive Rounder instead which won't kill on visit.
  7. I didn't even do anything! Yet. Tu-tu-ruuu~ Now I did. Well, this is kinda catchy, as far as rooting into one's mind goes, that is. I never asked for this role though
  8. Well, this one was fairly obvious, but we still needed to figure out how AC deduction per person is working.
  9. Also another scary thought. If you were visited by every currently alive player in the game, you will die.
  10. This will also explain why my AC went to 90% after Nodlied lynch since now it's only 1/10 potential Rounders who visited me N0. And why people who weren't visited by Nodlied went from 82% to 80% or 91% to 90% since it went from 2/11 to 2/10 (1/11 to 1/10) potential Rounders visits on N0.
  11. Here's a crazy idea. Take it as you wish. What if AC deduction isn't tied to the OC or RC but goes by a simple formula: AC(new) = AC(old) - 100/(Player count) * (Newly visiting player count) ? On N0 we had 11 people. 100/11 = 9% reduction of AC for each visitor. Checks out so far. On N1 we had 10 people. 100/10 = 10% reduction of AC for each new visitor. Orange seems to only have been visited by me so his AC dropped by 10%. Kam was visited by 4 people. His AC dropped by 40%.
  12. Also it seems that Orange only lost 10% last night. So maybe KY didn't target him. But why are we in 2 labs at the same time tho? Weird.
  13. Seems so. In fact... But then this brings the question. How did FRAYDO lose 9% when visited by you, TIM?
  14. On my report Orange was Org but I wasn't sure. N1 start chances were the same as now.
  15. Well lol. So KY and I aren't exactly cooperating (mostly because he's MIA most of the time), but apparently we both chose to target Orange last night. Now we are in a Schrodinger's lab which is both #1 and #6 at the same time. No new people, no nothing. Also currently at 90-18 and Vanilla Town status.
  16. I would REALLY rather not touch the game topic. I don't want "Catalyst Chronosphere 3.0" D: Let's just agree to NOT talk?
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