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Voe

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Everything posted by Voe

  1. When there is no rebel to vote, there starts a new rebellion. As of the winter mechanic, we're only half way there.
  2. Orange, if what Irishman says is true, you'll be the only loyalist remaining at the end of the game. You'll never even have a chance to rebel until you and Jeod are the only two left. Then, remember Jeod's vote counts as 1.1, meaning he'll vote you down for inspection, and then invade you with 30k troops with a 3x player elimination multiplayer. You can't win this, no matter how hard you build up.
  3. I also realised that with the force-based recruitment mechanic, my 20k mercs ability as king would only have ever been a hindrance. It sounds pretty dumb tbh.
  4. You better tell me what is your plan for tackling the irishman conundrum. ##unvote I'll reserve my decisions for then it's more relevant.
  5. You're too shrewd for me, to ever fully trust you ##vote Irishman
  6. The conspiracy theorist in me wants to think that Orange specifically sent forces to defend Sunflower, just to make the rebels as weak as they can get for maximum conversions. But well, think what you like.
  7. You were very thorough in your calculations, so tell me, why didn't you include Orange in all of this?
  8. So it's 30k you own in total. 2 rebels. I say irish is a good first shot.
  9. It's important because if you indeed only have 20k, the 55k of loyal forces would indicate your 20k + 3x10k of loyals + 5k from Orange. That means there is only 1 rebel remaining, not 2.
  10. As in, does it include your personal force or is it separate and you have 30k available?
  11. Im thinking how the rebels have 9k troops remaining, right? If both of them kept 2,5k while they attacked, they should have sat at -1k after the battle, unless Shade's forces have been added to their pool before the attack was resolved.
  12. Remind me, isn't there a minimum garrison you have to keep at your capital at all times? I thought i read it somewhere.
  13. I figured the idea Orange proposed in private was to build the Holdfast and then play around with new data provided as to who received the forces from Shade's walling.
  14. Why is shade eliminated? Wasn't he sent to the wall?
  15. Wait I'm an idiot, haven't woken up yet. Boosters are 10% each not 100% each. And indeed, half the army will join the wall. I think I know what you suggested. Go for it.
  16. What do you mean sellswords via Golden Company? How many can you get? If you Wall Shade, the remaining rebels will receive 5k troops each, making them able to overnight attack and eliminate any Loyalist. If you attack Shade, you're on your own until all but 1 rebel remain. I will not risk joining the Royal Army and leaving Casterly Rock underdefended for the other scums to take advantage. I think it is true for all loyalists at this stage. Not that it matters, as you have 20k of your own army with a 3x modifier from the Player Elimination Bonus.
  17. Fantastic. I thought we still had 2 hours until day end.
  18. It's a shame I didn't multiquote it when I saw it, but Luis mentioned at some point she's sitting on her ass doing nothing because all she can do is upgrade her religion, but doesn't have points. It gave me a slight townie whiff as about that time I felt the same way.
  19. You're a tough nut to crack, Oranje, I give you that. I backtracked into Day 3 looking through your posts. That's the day when rebels acquired a new member. I was wondering when was the first time you mentioned your conversion affiliation. I figured you had to be town Day 2, otherwise you'd have no knowledge of the loyalist army mechanics - it was prior to the private Sunflower doc opening, and I can't think of another source. Were you a rebel, you must have been converted Night 2. So i went back to Day 2. While you didn't mention conversion resistance, you mentioned knowledge into the topic and hinted you'd have tricks up your sleeve. No matter how scummy your playstyle seems to me, I literally have nothing solid to pin you down with. Here, I'm no longer hypocritical.
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