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Plokite_Wolf

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Posts posted by Plokite_Wolf

  1. ModDB, once I get to breathe and organize them a bit if needed. It'll look kinda like this: http://www.moddb.com/games/star-trek-starfleet-command-orion-pirates/addons/sfc-op-gamefront-pack


    Renegade covered. I discarded the Media part (as with other games, it's less relevant) and things that already exist on ModDB, including RenAlert and Reborn (I suppose W3D Hub should have them anyway - tell me by tomorrow morning if this needs to be downloaded as well, as I'm out for most of the day).

  2. If they caught the main GameFront structure, you'll be able to use my list and links based on that to search through it. Some FileFront networks (the old ones) were preserved respectably, too.

     

    I also noticed something in C&C files - they mostly logged only 3 downloads in the past 2 weeks each. Guess not many people are even arsed to archive.

  3. I never said I'd cover most of it (if you re-trace my posts), I just happened to get lucky and cover from RA3 to TW in backwards order :p

     

    My priorities were always TD-YR, which are done, and certain SFC games, which I hoped to cover more.

     

    I'm underway with Renegade, Tore covered some Zero Hour mods. The rest of Gen/ZH will be kaputt, I just hope FilesNation, Archive.org and Gamefront.online covered it :/

  4. A bit stuck because of midterms, but I'm definitely not out. Count on me for Westwood titles. I've salvaged some Starfleet Command mods (even found the original author of some of them, and gave control of the pages to him), as well as C&C titles up to TS Firestorm. I still want to sweep some obscure tools from there in my next pass before I focus on RA2/YR.

  5. Oh and Company of Heroes stuff like older patches PRIOR to when they removed LAN (argh!).

    You needn't worry about those.

     

    You still have time to get them from Patches-Scrolls.de (note that the humongous ones include the next expansion's content, only locked).

    http://www.patches-scrolls.com/company_of_heroes.php

    http://www.patches-scrolls.com/company_of_heroes_opposing_fronts.php

    http://www.patches-scrolls.com/company_of_heroes_tales_of_valor.php

  6. I'm told this has actually happened: the Archive Team has been doing much of the archiving work since the FileFront network went down last year. Curiously, I tried to use Archive.org for testing whether I can get some files through there, and the Download Now button would be unclickable. Guess you have to pinpoint a file and a recent-enough date to get what you need.

    http://www.archiveteam.org/index.php?title=GameFront

  7. Break Media (today merged into Defy Media) was part of why GameFront was in terrible shape. Even prior to the purchase, things were pretty bad on FileFront, and even though Break saved them from closing in 2010, they did next to nothing to bring them back to their feet. The network deteriorated and sections were left unmanaged, and minor attempts at YouTubing were made, but didn't help. The Escapist is also owned by today's Defy Media, and their current video production is comprised only of Yahtzee Croshaw, while I hope the rest of their website makes up for that (don't actually follow them).

  8. Archive.org doesn't behave well with the actual download handling from FileFront because the download system on the old FileFront network was pretty borked (as was, realistically, everything technically related to it). Also, finding a file page that was actually stored of the millions is the mother of all Russian roulettes.

     

    I've put some links here, get salvaging before it's too late.

  9. For a 9x-capable engine, that's ridiculous. Must be that the Scripts team just wants the newest VS builds just so they can say it's the newest (as it's not actually needed for the W3D engine). VS 2012 Update 1 has XP target support, and I'd love to see how many things one can do with that rather than VS 2026.

  10. That'd be great, since even the documentation from MSDN says to not run a program as admin, you should ask first.+

    Microsoft believes the common user is a total moron, which is why they make such warnings. Most of the time lately, they are right. I've had UAC disabled since I got this laptop two years ago and I didn't regret it one single time even for a bit.

     

    UAC does nothing but limit and annoy. Kill it with fire and it won't annoy you anymore.

  11. WE'RE NO STRANGERS TO LOVE

    YOU KNOW THE RULES, AND SO DO I

    A FULL COMMITMENT'S WHAT I'M THINKING OF

    YOU WOULDN'T GET THIS FROM ANY OTHER GUY

     

    I JUST WANNA TELL YOU HOW I'M FEELING

    GOTTA MAKE YOU UNDERSTAND

     

    NEVER GONNA GIVE YOU UP

    NEVER GONNA LET YOU DOWN

    NEVER GONNA RUN AROUND AND DESERT YOU

    NEVER GONNA MAKE YOU CRY

    NEVER GONNA SAY GOODBYE

    NEVER GONNA TELL A LIE AND HURT YOU

     

    ~ ♪ ~

     

    WE'VE KNOWN EACH OTHER FOR SO LONG

    YOUR HEART'S BEEN ACHING, BUT YOU'RE TOO SHY TO SAY IT

    INSIDE WE BOTH KNOW WHAT'S BEEN GOING ON

    WE KNOW THE GAME AND WE'RE GONNA PLAY IT

     

    AND IF YOU ASK ME WHAT I'M FEELING

    DON'T TELL ME YOU'RE TOO BLIND TO SEE

  12. any mods for Command and conquer 3 KW?? or maps??

     

    Renegade Wars - http://www.moddb.com/mods/renegade-wars-kw

    MOBA-style custom map with C&C heroes. Actually fun.

     

    1.04 Big Bang patch - http://www.moddb.com/mods/kanes-wrath-unofficial-patch-104

    More of a mod than a patch (duh), but has some pretty good ideas and assets.

     

    One Vision - http://www.moddb.com/mods/cnc3-kw-one-vision

    More stuff, more stuff, more stuff!

     

    Wall mod - http://www.moddb.com/mods/wall-mod

    ;)

     

     

    Also worth checking are the 1.02+ and 1.03 unofficial patches. http://www.gamereplays.org/community/index.php?showforum=4015

    Competitive KW multiplayer players use the 1.02+ mappacks (not the patch itself, but the maps are coded to have all the patch's changes).

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