Jump to content

Blog 62 (02/01/08)


Recommended Posts

Guest scarabguy

When is the war again? i want to watch. will there be an irc channel attached to the server?

 

EDIT: oops, page 3

Edited by scarabguy
Link to comment
Share on other sites

Guest =NX=VinGummi2

You're joking, right? :D

hmm... I need to think about that...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

...

NO

Link to comment
Share on other sites

  • 3 weeks later...

Looks more like a simple old school Renegade texture projector to me.

Well it isn't. Since I have a video here somewhere of funky per-pixel disco lighting.

Link to comment
Share on other sites

Oh! I wanna see it.

Red light spinning round. It had a few issues with sticking to polygons, but that is fixed now.

<embed width="430" height="389" type="application/x-shockwave-flash" wmode="transparent" src="http://s25.photobucket.com/flash/player.swf?file=http://vid25.photobucket.com/albums/c68/A_Renegade_2_mod/LightTest-final.flv"></embed>

Link to comment
Share on other sites

Guest JeradGray

Red light spinning round. It had a few issues with sticking to polygons, but that is fixed now.

<embed width="430" height="389" type="application/x-shockwave-flash" wmode="transparent" src="http://s25.photobucket.com/flash/player.swf?file=http://vid25.photobucket.com/albums/c68/A_Renegade_2_mod/LightTest-final.flv"></embed>

Thats defenatly a Projector, I can tell by what it does to the gun and walls.

 

Renhalo does the same thing:

http://files.filefront.com/Flashlightwmv/;...;/fileinfo.html

Edited by JeradGray
Link to comment
Share on other sites

Well indeed, I never denied that what I've done is not a texture projector but seeming as few people ever used it and the fact that only a single WS doc from the rentools slightly mentioned it, I checked it out, made it functional and searched for good areas of applicability. As I myself mentioned, this is not true dynamic lightning, this is a fake dynamic lightning

 

...Thus, I remembered of a failed attempt at simulating dynamic lightning in Renegade's W3D Engine.

...showing off my dumbed-down equivalentof dynamic lightning...

 

As you can see from the quote lines in bold, this is not true dynamic lightning as such a thing would require good coding skills. I just know how to work my way around with LE and find some ingenious utilities for presets that have no link to the utility I'd assign to them (crushable stuff -> human presets).

 

Sorry if my statements caused confusion, this is fake dynamic lightning. With W3d, only improvisation works. The rest depends on the Engine's Code. Honestly, I find this substitute quite good as it doesn't stress the engine and it does a fairly good job.

 

Fake, real, whatever. As long as it does its job well, I don't care what it is. If people like it, its fine with me.

I just brought to light something that wasn't even used by Westwood! Why let something like this go to waste and not show it to the people so that anyone can be aware of it ?

Link to comment
Share on other sites

Guest Canadacdn

Fake, real, whatever. As long as it does its job well, I don't care what it is. If people like it, its fine with me.

I just brought to light something that wasn't even used by Westwood! Why let something like this go to waste and not show it to the people so that anyone can be aware of it ?

 

Actually, the projectors are used once in the game, on the lights in the food court inside the single player Hand of Nod. It's still a cool feature though, and WW should have used it more.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...