Pushwall Posted September 18, 2016 Report Posted September 18, 2016 Can burning people still not place flares? Is that "intentional" now? I wonder if it's at all possible to stop burn damage from taking place when a player walks on "underwater" material. It certainly gets stopped if you walk on the damaging underwater material, since the drowning damage-over-time effect that inflicts cancels out any other damage-over-time effects. But that also means it cancels out electric damage, lessening the impact of direct tesla hits, which is the opposite of what should happen in reality I'll take a look in a while to see if you can be inflicted with a damage-over-time effect that does no damage as that would work for shallow water, but it'd have the same counter-intuitive effect of dampening shock attacks as deep water does. Plus it would nerf the flamer (but also subsequently the sergeant). The only effect that isn't used is C&C_Fire which would cause the character to visibly burst into flame as it shares emitters with the Fire effect... yeah... 0 Quote
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