des1206 Posted May 8, 2017 Report Share Posted May 8, 2017 I just noticed the MAD tank does not harm ships or air units. Is this intentional? Also, what do you guys thinks about the idea of letting MAD tank shockwave damage mines to 1HP so they are visible for a while? We can slow the mine self-repair rate a bit so they stay visible for awhile longer (20 seconds?). It will give one more reason to use the MAD in the field. Too OP? 0 Quote Link to comment Share on other sites More sharing options...
Pushwall Posted May 8, 2017 Report Share Posted May 8, 2017 6 minutes ago, des1206 said: I just noticed the MAD tank does not harm ships or air units. Is this intentional? It's an earthquake, draw your own conclusions from that. 3 Quote Link to comment Share on other sites More sharing options...
des1206 Posted May 8, 2017 Author Report Share Posted May 8, 2017 Oops, forgot its a seismic tank. I was thinking back to Ra1 when it damaged everything. 0 Quote Link to comment Share on other sites More sharing options...
Raap Posted May 9, 2017 Report Share Posted May 9, 2017 It could probably do with harming ships and subs. Earthquakes generally cause big waves! Besides, giving the MAD Tank some mid-field purpose wouldn't be a terrible thing... Although how many Tech 5 maps do we have that also feature naval combat? Coastal Influence is the only one, right? 0 Quote Link to comment Share on other sites More sharing options...
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