OWA Posted November 20, 2019 Report Share Posted November 20, 2019 The W3D Export tools have been updated to version 1.5.0! With this release, we've also included the source code, so if you're a programmer and want to take a look at how the export plugin, wdump.exe and memorymanager.dll look when they are uncompiled, you can! Credit to @jonwil for this release! Feel free to ask him if you have any questions about all of this! This pack contains: W3D Exporter for 3DS Max 2017 - New tools for Max 2017 to export W3D files from W3D Viewer - A model viewer for W3D files W3D Dump - A tool to open W3D files and see the contents The source code to to the W3D Exporter, wdump.exe and memorymanager.dll Here's the changelist! Quote - Released source code for max2w3d.dle (Max 2017 export plugin), wdump.exe and memorymanager.dll! - Fixed an issue with dazzle names - Add a new flag for meshes to make the light solve feature in Mammoth ignore those meshes completely (Only available for Renegade based mods on very recent builds of scripts 5.0) You can find the download here: If you're looking to get into 3D modelling for the W3D engine, come and find us on Discord and we'll be more than happy to help! Cheers! [blurb]The W3D Export tools have been updated to version 1.5.0! With this release, we've also included the source code, so if you're a programmer and want to take a look at how the export plugin, wdump.exe and memorymanager.dll look when they are uncompiled, you can![/blurb][thumb]thumb_w3d.0.png[/thumb] 1 Quote Link to comment Share on other sites More sharing options...
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