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1.2.2.5 Hotfix Released!


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Just a small hotfix to address a few issues that have been spotted with the recent rollout of the 4.x client as well as some more long lasting issues.

Both Full and Modern Client

  • New secret vehicle cannot fire during certain states anymore.
  • SCUD launcher targeting systems (missile sub included) should now show ammo correctly client side instead of always showing
  • Added server-side code to allow for renaming players and deleting accounts (mostly for me for pruning up the data).
  • Crime Bounty is no longer capped at $25,000,000.00; it now can proceed past that point although is drastically slower.

 

Modern Client

  • Weapon Ejections no longer make bounce sounds/hit effects as they were super spammy and did not make sense for some weapons (metal sounds with shotgun shells/plasma weapons/food).
  • Max Island message sound now be fixed (Caps for the data class were increased by 4 times, so it might just crash instead, public testing adventure!).

 

As a note we're still working on cleaning up some launcher issues, people are just busy with life for the time being, so I do apologize for the hoops that this patch will make the 3.4.4 users hop though to get it working again.

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