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Battle for Dune: War of Assassins - June Update - A New Chapter


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  • 1 month later...

Really nice work. I was on this Battle for Dune yesterday and the first thing I noticed was how good the textures, lighting and graphics are.  You mentioned above about new types of textures and shaders; from what I saw I think this game seems to have higher quality textures than APB and Interim Apex.

I'm also impressed about the added aiming function you've added which is missing in Renegade and all the other W3D games.

I didn't realise this was a decade and a half long project, which you finally managed to push out of the door last year.

As this version is infantry only with a planned full version with vehicles, you already have the core assets of this game going, with the engine, graphics, lighting, art design, models, etc. It's a working version up and running.

Edited by orca234
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