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TSR 2.0.4.2 Release


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[blurb]TSR 2.0.4.2 release features updated GDI and Nod infantry models and textures, mad updates, balance changes, and more! Read the full changelog on our forums.[/blurb]

 

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Changelog For Tiberian Sun: Reborn 2.0.4.2 Release
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General
- Harvesters are no longer on the purchase menu if the level starts with no Refinery.
- Adjusted Reload Arc size/color.
- Added Spin Up Arc for gatling weapons.

Infantry
- Fixed various skins, textures, and gun positions.

Nod Engineer
- Updated model and texture.

Nod Technician
- New model.

Disc Thrower
- Fixed third person throwing animation.
- Adjusted spelling in its string from "Disk" to "Disc".

Riot Trooper
- New Pistol
    * Damage increased. 6 -> 9
    * Rate of Fire decreased. 8 -> 5.75
    * Clip size decreased. 12 -> 10
    
Mobile Sensor Array
- Cost increased. 500 -> 1200
- Refinery no longer required as tech structure for Nod version.
- Added a spawn to Dusty Road.
- The spawn on Drought/Dusty is an enhanced version with additional HP, heavier armor, and slower speed.

Maps
- Field and Field_Flying have had their weather conditions swapped.

TS_Cliffs
- Added blue Tiberium field zone for harvesting.

TS_Drought
- Opened up base fronts slightly.

TS_Wintervale
- Adjusted walls.
- Texture blending.
- Fixed holes.
- Added 1 Laser Turret near cave.
- Removed some stuck spots on rocks.

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