OWA Posted 1 hour ago Report Share Posted 1 hour ago Hi everyone, it's been a while! We've been on a nice long break, but has returned with a small patch to add some QoL and improve the balance a little bit. Take a read below to check out what we've been up to! Update 0.9.0.13 The changelog for update 0.9.0.13 is below: Spoiler Known Issues The last public version of Apocalypse Rising had a few bugs which have now been whittled down to a single known issue. The game performance is significantly lower at higher player counts Bug Fixes Fixed an issue with the Prism Tower's firing mechanisms Added house colours to the Flak Cannon and Sentry Gun Fixed a bug with the V3 Launcher where players could switch to a second weapon and sometimes fire two missiles instead of one. General Changes Transports now show an indicator of how full/empty they are Certain weapons now use the new aim helper lines from A Path Beyond. These are: V3 Launcher Howitzer Molotov Ivan Dynamite Launcher Ivan IFV There might be some more stuff too? Map Changes The lighting on Freezing Straits has been reworked Players can no longer fall through the terrain when attempting to reach the basketball court on Fort Bradley An alternative version of the Flak Cannon has been added to Fort Bradley to mitigate several issues Balance Changes Crazy Ivan Dynamite Launcher Reload time reduced: 2s, 1.5s Added per Round Reload Ranged increased: 50m -> 75m Velocity Increased: 50 -> 75 Projectile Gravity Reduced: 1.5 -> 1 That's all folks! Head over to the discord for all of out latest updates. Please leave your feedback on Discord and we'll look at a larger balance patch for next time! Stay tuned for that! - @ OWA, @ moonsense715 and the AR Dev Team 0 Quote Link to comment Share on other sites More sharing options...
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