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Interim Apex Sound Pack (07/17/2022 UPDATE) 2.2

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IMPORTANT PLEASE READ: (INSTALLATION INSTRUCTIONS)

Installing is simple if you follow these instructions. There are 2 folders.. one marked ttfs and one marked data.

You're going to take the sound files from the ttfs sounds folder and drop them into your IA ttfs folder. 

Navigation there is as follows. 

ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release > IAFiles > InterimApex > ttfs > files

 

You're going to take the sound files from the DATA SOUNDS folder and drop them into your IA DATA folder. 

Navigation there is as follows. 

ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data

When Interim Apex is updated. You will have to redownload this and install it again. This is due to the update replacing all the files over again. I apologize for the inconvenience.

 


What's New in Version 1.3.0   See changelog

Released

1.3.0 (Newest Version) Change log

Spoiler

New Sounds and updated sounds!

- Promotion Sound Changed to Doom Barron Scream
- Stingray Hyper Velocity Gun changed

- Tunguska 20mm

- Ramjet Impact

- Besa Machine Gun

- Apache/Helicopter idle sounds + Apache Missiles

- Calico Machine Gun reload.

- SAKO-42 Sniper Rifle

- M2 Machine Gun

- AA12 Automatic Shotgun

- Pancor Jackhammer

- Stinger Reload and Fire

- 2S9 Mortar Reload/Firing

- SIDAM-25

- AGT Firing and Detonation

- I'm in position changed (Counter Strike voice)

- Bomb Diffused Sound (Counter Strike Voice)

- AMX 105 30mm Chaingun Sound

- Nod Anti Tank Rifle

- Everything from 1.2 and 1.1 is added as well.

Please read the instructions and enjoy. Again, if you don't like a certain sound, just delete the sound or don't add it. Upon joining the deleted sound will be reverted to the original stock IA sound.

 

Spoiler

 

A Preview of the Sounds can be viewed in the video below.

 

 

 

 

1.2 Change Log (Old Version)

Spoiler

 

- Added a better idle to the Mammoth 36 Inch. It uses its original idle sound but adds more bass to it (Help show its size) along with a little bit of clarity as well to help elevate it a bit.

- Boosted the bass on the M6 Linebacker 30mm cannon along with casings.

- Redid the Piony Nuke Arty firing to demonstrate its reloading along with help give a little bit more of a hint as to where it is in the process. The firing sound is also changed.

- Nuke blast actually has some significance to its sound and was redid as well.

- AVRE Mortar Tank has been completely redone with new startup sound, actual tank idle and a more bass heavy realistic AVRE Mortar firing sound. 

- Replaced Guitar Rift Alt Fire of the Railgun with a Mortar tube firing sound as that's what it essentially is.

- FV4005 Stage II gets a better cannon firing sound with recoil added into the mix as well.

- Improved the General Mortar impact sound to something more better fitting (but still explosion like) so it doesn't sound as if dirt is spraying everywhere when you're hit.

Hope you like it and thanks for the support as always. Any sounds that you don't find fitting you can simply delete them and they will automatically be replaced as default upon rejoining. Please read below or it won't work.

 

 

IMPORTANT PLEASE READ: (INSTALLATION INSTRUCTIONS)

Installing is simple if you follow these instructions. There are 2 folders.. one marked ttfs and one marked data.

You're going to take the sound files from the ttfs sounds folder and drop them into your IA ttfs folder. 

Navigation there is as follows. 

ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release > IAFiles > InterimApex > ttfs > files

 

You're going to take the sound files from the DATA SOUNDS folder and drop them into your IA DATA folder. 

Navigation there is as follows. 

ThisPC > LocalDisk C: > Program Files (x86) > W3DHub > Games > ia release >Data

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   4 of 5 members found this review helpful 4 / 5 members

10/10 - New York Times

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