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Showing most liked content on 11/30/2011 in all areas

  1. The thing I dislike about large text blarb posts in this thread in particular is that it makes it hard to know which posts to ignore due to them being about as relevant as slave labor in the East. ANYWHO You mentioned something about the MSG. How exactly are you planning on having it work? I actually rather liked its original style of having to be deployed before generating a stealth field. I don't like the concept of Nod being able to move a rush team under the cover of a moving stealth field. The field should be used to hold positions on the field rather than cover troop advancement. That's what the stealth tank is for. Also, that sorta goes for the MSA as well. That should also be imobile when in use. I feel that it would make the game more strategic/tactical if such powerful support vehicles where forced to stay still. Oh, and for the most part I like some of the martydom attributes to ranked up Nod vehicles. I didn't at first but the more I think about it the more it seems to suit them. Granted they wont always be near an enemy to damage when destroyed, they still have that "if I go down, I'm taking you with me" approach to them. Also stealth tanks and smaller light armor vehicles like the recon bike are more likely to come in close range to GDI units. That's why I think it makes sense for at least the Stealth tank to have that exploding ability. That's pretty much as terrorist/hit-and-run as it gets.
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  2. The entire idea is good, but needs some working on manage what to place in the correct vehicle. Even being a hard TS/FS player since 7 years old, I really didn't knew that Vet. Titans could reveal stealth stuff... Well, if it is true, we do not need to follow that... Look, the Titan is the most armored GDI unit, losing just for the Mammoth MK II... If that is the characteristic of the vehicle itself, we should improve it work at the front, the stealth reveal could be a good idea, but I think giving that to the Wolverines and/or to the HMRLS would fit nicier. For the Disruptor, I've got an idea - maybe giving a better damage to the units that would be affected from the sonic waves while it goes to it target, or just increasing damage/armor... Because... well, I don't see people rushing like crasy with those heavy vehicles towards a enemy cluster of units to make that extreme damage... See ya guys. PS: I would like to demand some more respect to Enduar. He may not know me, but since a long time I have read his ideas through the old Reborn forum. I don't recomend ignoring him, guys... also let's keep it cool... no need of all that drama.
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  3. CnC95 didn't have a ramjet wielding Havoc, or sakura or any of the other extra infantry added by Westwood to Renegade. But guess what? It worked. And it was fun. Somehow, I'd rather trust the gameplay strategy of a multi-million dollar studio who knew what it was doing than some random fanboy on the internet who has absolutely no idea what game-making is about.
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  4. I'm not saying the Infantry beta was perfect. Not at all. It had a ton of flaws. But you have to admit that it was so much better than APB's infantry system... which is one of the weakest points of the entire game imo. Reborn's infantry selection would be awesome, if well balanced. I don't know who pushes all the buttons regarding APB's infantry balancing, but when i see a BHP member writing down they're going to majorly mess up the way infantry works in Reborn... (scrapping snipers, what the hell?) i can already see the dark clouds forming above Reborn. But yeah. I can't see into the future, this project is in your hands now. Good luck. :- ) BlackWolf.
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  5. i sayd the same but it seams we are wrong, anyway i would like to know if in case this mod end like APB whit empty servers if it would be posible for fans to make his own builds and host them?
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  6. I'd rather see BHP improving. Pride is the only thing keeping this game from being better. That, and the lack of vision I often see when reading APB's blogs... Reborn's blogs haven't been exactly mind-bending either, but i'll give it a chance.
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  7. What I think tyflosius is saying is quite true, to an extent. APB has been lacking in quantity, even though their quality is amazing. You need good quality to get people's attention, and enough quantity to keep it. At the moment, APB reels in many people, but, since the quantity is so low(how many updates it receives in X amount of time), a lot don't stay, so total player count will always be going down, even if we get spurts of new players. I can't argue his other points as I have little care to get info on them.
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  8. I don't. The conception he's saying is that now it's under BHP's control, it might end up like APB; High Quality, but insufficient quantity.
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  9. I will say there is no way in hell that the Reborn Infantry beta was better then APB's or the server for the inf. beta wouldn't have been shut down due to inactivity. I am indeed changing reborn away the Renegade feel.But with all the changes being made it should feel like its own style of game. And your basing this off of ......what. I think this is more of a anti BHP Reborn thing then anything else. But I really think your going to be surprised on how it turns out. Thanks, but with your other posts you've already written me off to fail. But let me clear this up for you. Just because Reborn is now in the same hands as APB workers doesn't mean its going to play like it at all. Also Blackwolf I figured that was you, and TBH I'm actually very glad your still around . Listen up for our pod cast on the next blog there was a question regarding you and I think your going to be very surprised at the out come of the answer. Also your basing this off of a game that was failing fast and was being rushed out the door. And as for you referring to me as some "fan boy" New flash bud, We're all fan boys or none of us would be here. None of us are getting paid for this work so we're all here on our on free will.
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  10. We'll I'm not going to ban you. I understand you've made your mistakes and thats fine. But If you read some of the ideas I'm already putting in, I think its fair to say that Reborn is already heading to a new style of game play. And I really hope you keep making maps. I actually like a lot of them and hope to see them on servers.
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  11. This is perfection. I love where the mod is going, and how it is taking shape.
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