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  1. Those tunnels would also not be able to have proper looking light solve, due to the lack of polygons. It's better to have more polygons in your mesh than too little. At least on W3D. I do prefer to hand craft my terrain, personally.
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  2. Hey, welcome back to the w3d scene! I'm sure someone with technical know-how will get back too you ASAP and you'll be playing our w3d games in no time! That being said, I just couldn't resist: "W3D Hun Launcher error"
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