Just a small hotfix to address a few issues that have been spotted with the recent rollout of the 4.x client as well as some more long lasting issues.
Both Full and Modern Client
New secret vehicle cannot fire during certain states anymore.
SCUD launcher targeting systems (missile sub included) should now show ammo correctly client side instead of always showing
Added server-side code to allow for renaming players and deleting accounts (mostly for me for pruning up the data).
Crime Bounty is no longer capped at $25,000,000.00; it now can proceed past that point although is drastically slower.
Modern Client
Weapon Ejections no longer make bounce sounds/hit effects as they were super spammy and did not make sense for some weapons (metal sounds with shotgun shells/plasma weapons/food).
Max Island message sound now be fixed (Caps for the data class were increased by 4 times, so it might just crash instead, public testing adventure!).
As a note we're still working on cleaning up some launcher issues, people are just busy with life for the time being, so I do apologize for the hoops that this patch will make the 3.4.4 users hop though to get it working again.