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Everything posted by FRAYDO
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Detective Kyle Hyde is certainly not an anime girl. However, his avatar change also isn’t of the western theme here. His change does hint at him reverting to his classic detective work and less shitposting.
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Please. Like you’re going to vote me for that. You couldn’t even if you tried, baby.
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Oh hey there Nodlied.
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Meant to drop in yesterday at game start and not be late for a change, but I was exhausted coming home from an anime convention and crashed. Anyway, hi!
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It's there. You're just not looking hard enough.
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Wednesday or Thursday for sure, after my essay is done.
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As you may have noticed in the recent update, a Kennel was teased. Of course, a Kennel would also mean dogs being included. This was quickly covered up on account of it being meant as a joke before getting to the real update. The Kennel icon alone did spark some interest, though we did not intend for that to happen. This is not to say dogs in APB are impossible. Chrono Tanks, MiGs, and Cruisers were impossible before, and yet here we are. What it really boils down to is how can we best implement dogs into APB? After some internal discussion, we have thought it best to ask you, the players, for your input. If you could put dogs in the game, how would you define them? What role would they play? How do we ensure the dogs do not overlap the flamethrower/starshina too much? How would we encourage field use since dogs cannot reasonably damage buildings? How would the attack work? Should dogs even be playable or be AI-controlled bots? These are the questions we're asking, and we would like your response. And yes @des1206 we can easily give the dog a bark on the alt-fire. [blurb]Dogs in APB. A possibility, though we would like your feedback first. More details in the thread.[/blurb]
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A Path Beyond Codename: Midnight Update!
FRAYDO replied to Coolrock's topic in Red Alert: A Path Beyond
Todd Howard disliked that. -
Wow, this craptop I'm on can't even do flash animations. Someone tell me more about the sound effects.
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A Path Beyond Codename: Midnight Update!
FRAYDO replied to Coolrock's topic in Red Alert: A Path Beyond
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A Path Beyond Codename: Midnight Update!
FRAYDO replied to Coolrock's topic in Red Alert: A Path Beyond
plot twist: only dogs can man the Cruiser. -
Such strong feelings. At least try Mafia you sperg @Testament
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You're more than free to PM danpaul88 first. https://w3dhub.com/forum/messenger/compose/?to=1542 I hope we come to a resolution that is agreeable to all. In the meantime, I am placing a lock on this thread as to not invite another mess that the previous pages have seen.
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Those playercounts, holy cannoli. Thanks for these screenshots ROZ.
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Solid advice, but you can't have too many ships on vehicle duty. You would have to contend with other enemy ships first and also have the issue of chasing after the infantry that will pop out of the destroyed vehicles.
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>makes a thread wanting to play video games >gets railed on by mafia players If I had the funds for a new computer, I would already be playing with you. As a casual, Battleborn seems up my alley. Count me in for that when I can play video games again.
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I would say. I thought maybe I could keep up but so much has been posted already. Liten was right.
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Once a drunk, always a drunk.
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Huh, game over? We win? Well, good! I'm focusing more on school lately so apologies for the absences here and there. I may not sign up for the next Mafia due to that, although I did enjoy this Pokémon setup!
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I investigated Cat5 and returned a Trainer result, though I'll admit I expected otherwise.
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A Good Samaritan happens to wander through the area, discovering the damaged van, the overturned demolition truck, and the two unconscious men lying on the ground. Inspecting the bomb, the Good Samaritan determines there is no cause for concern. Through some major goof in the wiring, the countdown timer set on the bomb actually begins to count up! The bomb's time will not be hitting zero any time soon, so the Good Samaritan takes the time to move the two unconscious men at an easy pace away to a safe distance of more than five metres. Satisfied with the rescue, the Good Samaritan ponders over waking the unconscious strangers or simply leaving them be. Deep in thought, he doesn't realize what trouble is coming his way.
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Night post.