Jump to content

TSR 1.1.4 Hotfix 1


danpaul88
 Share

Recommended Posts

We've just released a small hotfix to TSR version 1.1.4 with the following changes;

  • Nerf disc explosions in line with rocket soldier
  • Further reduced effectiveness of repair warhead on vehicles (by around 50%)
  • Cyborgs and Cyborg Commandos can now be repaired by MRVs
  • Fixed missing flight ceiling on TS_Snow
  • Fixed missing flight tunnel blockers on TS_Field
  • Fixed Jesus water on TS_Under

The inability for hero units to refill is something we're continuing to experiment with, hence the MRV change which gives the CyCom a counterpart to the Medic. Let us know how it plays out.

Thanks for all your feedback so far, we're in the process of reviewing it and deciding what changes we want to make for the next patch. Keep it coming, it's very useful for guiding our balance decisions.

See you ingame!

Link to comment
Share on other sites

you need to hotfix the officer weapon bug. When you get promoted to veteran rank while you use the AA launcher, you first lose your machine gun and while you try to change to your lost MG, you lose your AA launcher, too. So you have to hang arround with these over powered binoculars.^^

Link to comment
Share on other sites

Let's not exaggerate things ;-)

 

If the hero unit is already damaged to little health, obviously the tib field will not help if he is still getting attacked anyway, but then maybe instead of sitting there for two mins he can only wait only one max. If their intention is to camp the field from the start, they can do it in full health as well and that's where both heroes would have advantage anyway. Once again GS does not have to wait at all because of medic but CC already has a penalty for healing in both tiberium (lots of hp, no armor) and a need for MRV which is limited.

 

There was an idea about techs/engies giving ability to heal cyborgs, maybe restrict it to engineer only to balance the medic counterpart?

Link to comment
Share on other sites

you need to hotfix the officer weapon bug. When you get promoted to veteran rank while you use the AA launcher, you first lose your machine gun and while you try to change to your lost MG, you lose your AA launcher, too. So you have to hang arround with these over powered binoculars.^^

 

look the first scenes of this video for the officer bug:

 

https://www.youtube.com/watch?v=yf7RvS56Z88

 

the rest of this video are already known bugs or no bugs.

Edited by Timeaua
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...