Jump to content

Object properties - w3d


Shnappz

Recommended Posts

Hey,

 

So I've managed to get my tank in game, firing moving and not autorolling. It is very slow though. What's the best way of defining the speed, is it in the level edit settings. Could I decrease the mass?

 

Or could I add more wheel bones for extra umph? What is the standard procedure?

Link to comment
Share on other sites

Level Edit: Physics Model tab of your vehicle.

Decrease mass / increase max engine torque to make it go faster. Adjust all the other values accordingly.

 

Fastest way to test what each value does is to host yourself a 1 player game and hit F8, then type in: edit_vehicle.

It will let you modify most of the values (but not all) on the fly.

Link to comment
Share on other sites

Nah, there are very few maps you can drop really far in a vehicle worst case 0 gets you is the same thing you see with infantry when they fall for a long time. But if you want it to be interesting set it to be negative, once it gets moving, the negative "drag" only adds to the speed, shit can get crazy fast :p

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...