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Difficult Games = Fun Games

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I just saw this youtube video and felt it was worth sharing

Main Points of Video:

Usability of tools/Utility of tools -> Creativity -> Determination (opposite of RQ)

Learning Curve -> Specialty -> Team Roles

Guidlines/Policies -> Less Cheese (cheap wins) -> Fulfilling accomplishment / not feeling cheated

Ease of Intuition / Decision making Hints -> Less Confusion / Less Helplessness -> Increased Skill / Strategy over time

Complexity -> Frustration (Not Difficulty)





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