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Command & Conquer: Renegade: Custom Campaign


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You can create a bunch of maps and connect them using campaign.ini to create a campaign (check the Renegade one).
Then you can play the campaign and your maps should load after eachother how you defined it (you can even create bink videos between the missions).
Just have to use a lot of existing scripts to create objectives, cinematics, play sounds, spawn enemies, and trigger mission complete when you prefer to. This is not very much different from creating multiplayer maps, aside from objectives and mission complete.
(And yes you need a modelled terrain file, whether existing or completely new).

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If you want to see an example of this, head over to the downloads section and get the SoleSurvivor mod. Way back in 2003, a guy called SomeRhino made his own spin on Renegade, complete with a short campaign. It takes about 30 minutes to complete if memory serves. Very advanced for the time, and the first mod of its kind.

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