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TSR 2.1.0.2 Release


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Tiberian Sun: Reborn 2.1.0.2

General

  • Fixed targetability on GDI Service Depot.
  • Civilian portashack now has consistently working ladders.
  • Targeting ranges fixed for most weapons.
  • Dazzles are less harsh.

Grenade Purchase

  • Cost increased. 100 -> 150
  • Now infinite ammo with 10 second cooldown.

Timed C4

  • Now infinite ammo with 30 second cooldown.
  • Engineer throw Gravity reduced. 1.5 -> 1.25
  • Ghost Stalker throw Gravity reduced. 1.5 -> 1

Infantry


Missile Trooper

  • Anti-gravity added to missiles' primary fire (assists in hitting air targets).
  • Range increased. 120 -> 125

Rocket Infantry

  • Anti-gravity added to missiles' primary fire (assists in hitting air targets).
  • Range increased. 120 -> 125

Kerubim

  • Damage increased. 13 -> 14

Ghost Stalker

  • Pistol swapped to Falcon-3.

Vehicles


Wolverine

  • Fires two bullets at a time, one in a tight cone, one in a wide cone.
  • Rate of Fire decreased. 25 -> 15
  • Inner Spray angle added. (0.6)

HMLRS

  • Range increased. 130 -> 135
  • Primary Velocity increased. 100 -> 120
  • Secondary Velocity increased. 200 -> 250

AAPC

  • Rate of Fire increased. 2 -> 2.25
  • Spray angle decreased. 1.75 -> 1.5

Tick Tank

  • Lights added.
  • New dig animation.

Mobile Repair Vehicle

  • Range increased. 20 -> 25
  • Now uses splash to disarm C4's (doesn't need to hit the C4 object directly).

Disruptor

  • Enforcer projectile returned to alt fire for visual clarity.

Mammoth MK II

  • Damage increased. 225 -> 230

Maps

TS_Cliffs

  • Moved GDI tunnel entrance more central, and blocked off the entire rear upper area.
  • Added small blue tiberium spot in cave where the tunnel exit used to be.

TS_Drought

  • More Tiberium.
  • Adjusted light props.

TS_GrandCanyon

  • Adjusted brightness/saturation of overhead map.

 

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