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Showing most liked content on 03/01/2015 in all areas

  1. No worries mate Here's a battledroid:
    4 likes
  2. I killed him during the First Tiberium War.
    2 likes
  3. W3D Hub is looking for testers! Hello everyone! As the title suggests, W3D Hub is looking for testers. There are some big projects being worked on and we'll be needing internal testers to test out big updates before they reach the servers. Not only that, but some projects will be needing a lot of testing before they can even be released at all (Example: Apocalypse Rising). So why don't you come and join us during our testing sessions? Deadline for applications: April the 3rd. So how do you become a tester? If you want to be a tester you will have to meet some requirements and send me, your lead tester (Nodlied), a pm on the forums. What do I put in the pm? There will be a few questions that you will need to answer. Please use the format below and answer the questions by sending me a PM on the forums. Other than that, there are a few requirements for joining our internal testing team. Requirements: You have to have a W3D Hub forum account. - How else would you join us in the tester forums? You have to have a Skype account. - We use skype daily to chat about the projects as well as to quickly call upon our testers. We do not use the voice chat function, only the text based chat. You have to have Team Speak 3. - We use teamspeak during testing sessions to make sure everything goes according to plan and to communicate with each other effectively. You don't need a microphone and you do not need to speak. As long as you have the ability to listen, you should be fine. (We'd would appreciate it if you do have a microphone!) You have to be able to enjoy our games. - In return for your services, we offer you early access to our games and if you don't like them, why even bother signing up? While you do not need it, we would be happy if you have an IRC client and know how IRC works. Again, this isn't a necessity. Are you the world's best tester? Testing is a world of ups and downs. Sometimes there will be nothing to test while at other times, projects will compete for testing time. Some testing sessions consist out of bug and code testing while others revolve around good old gameplay. Is testing online and offline no problem for you? Then send in that PM of yours and maybe you'll join our new testing team!
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  4. Just a small update to this. jonwil has invited me to work on W3D. So I'm going to be spending some time tweaking W3D and creating scripts in addition to looking at UE4. W3D being the priority.
    1 like
  5. Tib Sun is one of the most atmospheric games I've ever played which is bizarre looking back on, because of all genres RTS is probably the most difficult to establish a lasting, impacting atmosphere due to the player's detached perspective/presence- Part of the reason I've always pressured the makers of Reborn to consider a singleplayer portion exploring the desolate world through the eyes of an individual. That concept becomes much more terrifying and real when you consider the fact that creatures like the Tiberium Fiend were roughly the size of a tank and were, to an individual soldier, an impossibly dangerous nightmare. I spent a year or so writing up a pitch for a singleplayer campaign set in the Tib Sun/Firestorm setting following the story of a Nod soldier who undergoes repeated cybernetic ressurections over the course of the campaign, losing his humanity, focusing on stealth and environmental survival mechanics. The idea wouldn't pan out well in W3D well I think, so I moved on trying to pitch it to other projects.
    1 like
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