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Showing most liked content on 05/17/2015 in all areas

  1. Companies are missing out on a LOT of opportunities these days.
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  2. Well said Andrew. We're all working together to create games that are unlike anything else that's out there. The w3d engine helps us to do this with it's unique quirks. The infrastructure that aim to build around our games should hopefully keep them alive and running for another good 10+ years. A website and wiki hub paired with a brand new stats system as well as a wealth of new maps and content for TS Reborn should help us to achieve this. Also when Apocalypse Rising hits it's first public release then we should bring in another wealth of new players. We're really on track to building a community that we can all be proud of.
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  3. Amen to that Well said Andrew. We're all working together to create games that are unlike anything else that's out there. The w3d engine helps us to do this with it's unique quirks. The infrastructure that aim to build around our games should hopefully keep them alive and running for another good 10+ years. A website and wiki hub paired with a brand new stats system as well as a wealth of new maps and content for TS Reborn should help us to achieve this. Also when Apocalypse Rising hits it's first public release then we should bring in another wealth of new players. We're really on track to building a community that we can all be proud of. TBH i think EA are missing out, there's a clear demand for another type of this kind of game. Part of me fears that if Electronic Asshats did announce Renegade 2, that they would then try to kill off TSR, APB, RA-AR etc. as they would view them as competition, no matter how absurd that is. especially as I can almost guarantee that unless BHP and W3d staff were all involved the end result would be worse than the FREE standalone titles currently available (I have quite a low opinion of EA these days) Knowing EA they would probably take out base buildings from Renegade 2 and make it capture the control zones or plant bombs on objectives or Team death match, and let's not forget the day one bugs that will take them four to six weeks to fix (compared to W3d staff fixing bugs in a day... and adding more content via the bugfix patch too) Oh and micro transactions and vertical progression, don't forget them.
    1 like
  4. Here it is! I couldn't help but see it as something from Top Gun or another late 80s movie so I kind of went with it. Hope you don't mind And a less silly version
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