[blurb]Come have a look at the new Apocalypse Rising November Update! Good things packed inside![/blurb]
Welcome, comrades! As we near November we bring to you another Apocalypse Rising update! This month's update reveals the addition of a crucial structure, a weapon wielded by our dangerous Allied commando, and lastly, Deutschland's finest.
Ore Purifier
An advanced financial structure, the Ore Purifier refined ore and gems and increased the income of a Commander's base by 25%. This would allow the Commander additional funds with which to further build up their forces and train additional units.
While originally an Allied structure, this economical advantage would break the balance between the Allied and Soviet teams. In Red Alert 2: Apocalypse Rising, the Ore Purifier will be a capturable neutral structure. Control of this structure is of great importance and can mean victory or defeat for your team!
(The Industrial Plant may or may not also appear ingame as a capturable building, this is to be decided)
Created by @Romanov.
Sig Sauer
The Sig Sauer, Special Agent Tanya's personal choice of sidearm. With a 15-clip magazine combined with her deadly precision, Tanya has mowed down entire enemy infantry battalions with this.
We're trying our best to make this weapon dual wielded, but right now ingame it's a two hand-held pistol.
Created by @Romanov. Dark metal is hard to pull off good but he nailed it again.
Tank Destroyer
Deutschland's finest. Available to Germany, the Tank Destroyer is an effective anti-armour unit. Armed with an advanced anti-tank cannon, the Allied Tank Destroyer can punch through Soviet armoured divisions with ease. However, its anti-armour specialisation makes it ineffective against enemy infantry and moderate against structures.
Let's see who's tougher! Created by @Romanov.
Recruitment
We are always hiring new team members to speed up AR's release! If you believe that you can help us out, you are more than welcome to help!
The following positions are open:
2 Artists for modelling and texturing civilian buildings and props.
1 Artist for making nature assets (trees, bushes, etc.)
1 Character Artist
1 Texture Artist/Photoshop User (optionally Unwrapper) to help in texturing building interior objects
If you wish to contribute to this project and believe you have the skills, give us a shout!
If you would like to contribute to the game and believe you have the skills, don't hesitate to apply! If you don't know if you have the skills, send us a forum PM and we can chat. If you would like to help in areas not listed here, that is also more than welcome.
To apply, just send @moonsense715 or @One Winged Angel a PM (Private Message) via the forums and let us know which position you wish to apply for.
Team Messages
OWA: I am crazy busy at work! D:
moonsense715: My brain is completely fried thanks to 9000+ tasks everywhere (W3DHub + RL). Other than that, bots are fun and create laughable situations
FRAYDO: We're always taking tester applications! Apply today and get your hands on AR! Your feedback would be greatly appreciated!
Einstein: I swear to Premier Romanov that there is an AR bot named MPRA2 but nobody believes me... I guess when the tests are this crazy and fun, the crazy rubs off!
End
See you next time