Welcome to the 28th edition of W3D Weekly! Let's get into it!
Naval Combat Gameplay SurveyWe're still looking for your opinions on Naval Combat in Red Alert: A Path Beyond!!
If you have time, please fill in our survey and let us know your thoughts!
>> CLICK HERE TO FILL OUT THE SURVEY <<
We're especially interested in what you all feel could be done to improve the ship vs submarine combat in the game and where the problems lie.
Tiberian Dawn: Ground Zero
As we mentioned in the past two weeklies, this is the one where we show off the new purchase terminals! Rather than the big screen that we all collectively decided were PTs for some reason that was in past games (all the way back to Renegade itself), we decided to try our hand at something that better represented the idea, both for the sake of realism and to be easier to recognize for someone who hasn't played a W3D game before. @ CMDBob , our resident wizard, whipped up this new model, and it's beautiful!
Asterisk Connect Tool
Hi, @ Einstein here with a quick update on the Asterisk Connect Tool!
For those who may not know, Asterisk is a universal direct connect tool for all W3D games that I started developing all the way back in 2015. Besides the basic direct connect function, it also has a few extra features that are geared toward developers and advanced users who just like to have more options.
This is the first update in four and a half years, and is mostly a visual overhaul, but also brings a few improvements under the hood, as well as a few small new features. Big shout-out to ChopBam for his ideas and feedback on several of the new changes. Check it out here.
Until Next Week!Stay tuned for next week's update! It might be a bit... spicey. [blurb]Come and check out the latest edition of W3D weekly! Featuring some more updates from GZ and a word on the Asterisk Connect Tool![/blurb]