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Showing most liked content since 11/04/2011 in Issue Comments

  1. Thank you for your report. The problem has been identified and solved. A fix will be available with the next TT update.
    2 likes
  2. I never knew the decal limit would do that, and this shows that I'm the one to blame. I put the decal limit up to 30k but I have toned it down after that. I'll keep watch to see if it is gonna stop the crashes. Thank you for the suggestion, unstop.
    2 likes
  3. Hey, we learn as we go, sometimes by fire I'm betting that choosing a more realistic number will solve your issue (but please let us know if it does not!)
    1 like
  4. All of these crashes tell me that there is a decal rendering issue. If the crashes happen only in that map, you could notify the map owner about the issue and temporarily disable decals by changing "DecalLimit" HUD.ini property to 0 until it is fixed.
    1 like
  5. HD maps mentioned in the post are related to Rencorner, not RenHD. They're downloaded via TTFS. @ TeamWolf @ Einstein
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  6. Forgive me, I've never played the HD maps so I don't know this- Are they installed manually via a download and then copy/paste the map.mix files into the data folder, or are they delivered via TTFS upon connecting to a game server that hosts these maps? If the latter is the case, I would recommend clearing your TTFS cache. This will make you re-download everything, but it will probably fix the issue.
    1 like
  7. Aren't these maps only supposed to be played on the RenHD client?
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  8. Are -n1 suffixed versions of these crashdumps are available? Other than that, all of these crash dumps are related with memory issues from what I can tell. You could try the following and see if it helps: Check for faulty RAMs using mdsched.exe on Windows Disable any optimizations or game overlays and boosters Update your BIOS (be careful, this could brick the system if not done right!) Remove one RAM stick at a time and try playing the game that way
    1 like
  9. Alt-tab freezes are common among other DX9 games, including Renegade, on devices with NVIDIA GPU. It's an NVIDIA driver issue when there are no other graphics drivers present that an internal operation randomly takes a long time to complete. Waiting about a minute restores the game back, and there is nothing we can do for that.
    1 like
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