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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Would arty ability tho trigger the unmarked death?- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
I got ninja vote posted :x guess i hammered.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Well, its a safe bet i'd say. ##vote Jeod- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Orange, the "it" is not something that can happen now if i understood correctly.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Uhm, i think we're forgetting about one thing. We have one guy with 3 votes, if i wont vote this day i will be penalized and if i vote now then scum might jump in to secure the kill. As much as arguments against irishman are valid, i dont want to vote him yet. I'll refrain with my vote until very end.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Chop, in all scenarios that went through my head we will be in disadvantage if you do what i think you had on your mind. I dont belive its worth in any way.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
And now Jeod just claimed to be unlynchable. Okay Chop, i just made a check. He claimed to be neutral, not third party and that talk about how having an objective makes you not neutral but TP got in my head. Im sorry.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
I never said hes neutral to begin with. You did pointed out that difference couple of posts ago. Please read carefully my post.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
but im not sure in what way*- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Noone claimed to be roleblocked. There was only one sabotage (me) so i dont think he would have anything like that. That would increase the chances of town losing their timed victory condition even more #balancetalk He might have any way of helping the scum but im not sure of it. I belive hes TP but i dont buy the claim that hes powerless.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Im 100% sure that Jeod doesnt lie about being a third party. One thing that is bugging me is how is he supposed to complete his objective without having any way to do it beside the single shot he had.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Oh wow, ninja'd by announcement post. guess that reveals why Voe isnt around.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
I keep my word on the fact that i have been sabotaged on N1. You will be able to confirm the facts at the start of day 3. According to sheet, scum Engineer can sabotage every second day. Also, noone yet claimed to be roleblocked (Kapitan role). That points me to think there is only one role capable of doing so - Scumgeneer. If someone on next day will claim to be sabotaged, that will mean i lied. Feel free to shoot me then. Also if someone was roleblocked during N1, please claim it NOW to avoid further mess. Also, im confused. Yesterday we were talking about giving Voe some time before shooting him. Today i wake up to KY being shot instead.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
As much as we're in need of intel, honestly i'd vote against shooting for now. Let's give Voe some time to respond.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Very well, i stand corrected. Guess i understood the role wrong.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
And regarding the Heavy Tank role, im pretty sure that it makes target invulnerable to night kills for one night, even if heavy Tank himself is attacked. That means if i was targeted by nightkill ability then Cat5 would survive - It's not a bodyguard role, more of a jailor without interrogation and roleblock. Im not accounting possibility of unstoppable kills (Tanya, as Cat5 speculated).- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Good morning. Bad news time. My assumption was correct. Allied Engineer is in the play. It appears that scum really do have two forms of objective control - and it also explains why i wasnt destroyed this night. I got the information that i have been sabotaged. it appears that i was correct regarding part of Town roster. However, we lost two protective roles at night 1 and that does not feel good. Regarding the confirmation of 3rd party role (killer/cultist) - it's easy to do as i already mentioned in my D1 team analysis - if Radar Dome is present in the game. If not - 3rd party is serial killer and it's most likely that he attacked FRAYDO.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
In previous iterations of APB mafia from what i recall Tanya had ability of unstoppable kills (target cannot be healed/protected).- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Then heavy tank would have a lot of job to do and would be forced to stay defending one person all the time. But you're right, i didnt think this through properly.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Because i belive there is an engi role for the town side. Notice the "if" part. However even with it town loses potential resurrection of nuke silo. Pros of this situation: We have confirmed soviet building. Con: one of protection roles is lost forever. If that doesnt justify the "middle" part, then i dont know what does. Either way, as i mentioned shooting now would most likely end in scum favor.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
In best case scenario the scum is dead. In worst case town non-building died. Middle option is town building being destroyed and that forces Engi to use the wrench (If engi role exists). All in all, trade most likely not in town favor.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
Did a check on rules, if siloses are roleblocked then timed victory is nullified. Scum can still win via nuke silo destruction tho.- 854 replies
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Totd intensifies.
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
My personal thoughts regarding the game roster. Town: - 2 Missile silos - It would be stupid if the game suddenly ended after night 1 because the only silo was destroyed as a result of random killing. I think two are most likely to be the case in this game. - Protection roles: Heavy tank and Engineer - There is no way to "defend" siloses without something that can protect them. For that reason Heavy tank is the most obvious part of the town role roster. Im still not aware how engineer ability can impact the game - If silo is fixed, will it turn into sabotaged or non-sabotaged state? - Investigation: Im trying to think about couple of scenarios, but the only ones that come to my mind are 1. Radar Dome, Officer and Sniper/Dog 2. Airfield, Spy Plane, Officer/Sniper/Dog 3. Sniper, Officer, Starshina I'm personally split between options 1 and 3. However, Radar dome a bit loses it potential after day 2, since we will know the numbers in teams and then calculations can be done easily after each lynch/plan phase. Unless... i'll return to that part later. - Remenaing role: If case #2 from investigation part is correct, there is most likely any kind of jet. If not, im split between either Flame Tower and Rifle Infantry. However, considering that you could apply with your own role, it might be also a fill for mysterious person. Total number: 8 Scum: - Engineer. Self explainatory, considering the fact that their objective is to either destroy the silo or sabotage them to stop the timer. - Sniper: To make it easier in searching of siloses to hack/destroy - If option #2 is correct, possibly AA gun. If not, Medic seems most reasonable to fit their team. Total Number: 3 Third party - 1 This is where i'd like to return to the Radar dome. Remember how i wrote that it use falls of after day 2? Its true, with one exception: Everyone's favourite third party role, cultists. If radar dome is present in the game, id lean to opinion we might have cult leader around us.- 854 replies
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Games [GAME OVER] RA:APB-themed Mafia Game V (Big Fireworks Edition)
Alstar replied to VERTi60's topic in Forum Games
I think its very possible that (lynching a building) is going to work in town favor, however stupid that may sound. Why? Considering the nature of objective, it would be stupid to not give town at least one protective role. I think one of town roles is Heavy tank for sure - and knowing who to protect is a good thing. Also, how would Engineer's repair ability impact the game if Silo has been destroyed and repaired? I think both of roles are present and both can be an ace card when the right time comes. Unless repaired silo is still considered as "disabled".- 854 replies
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