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Everything posted by Shade939
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Perfect, I actually need to go do something now, so I'll be back in about hour. So go ahead and get started without me.
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Tails.
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I'll defer the choice to Orange.
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If by ready, you mean ready for @VERTi60 to begin setting everything up and send us our combat abilities by PM.
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I can live with that.
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Tell you what, find me a decent Indiana Jones/Jar Jar Binks picture, and I'll use that if I lose.
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I'd wind up failing miserably at it, so nope.
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Not at all, but I'd be willing to duel you if you had a dexterity specialization at least.
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Someone who want's to see all three types of characters in a duel for the test phase?
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Orange, did you choose dexterity for your combat specialization?
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Looking at the evidence, Jar Jar was force sensitive to say the least.
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I think it's fine because a 5 point reduction to stamina cost makes them incredibly good at wearing out their opponents stamina, for the free attack when their opponent has to regain their stamina first.
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mafia edit: when Jedi Ready cost less
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Well, I do have to agree that it didn't make sense to use Defensive to preserve stamina when Jedi Ready cost more. And making the difference between Jedi Ready and Offensive only 5 points helps makes the later a bit more viable of an option. Although, you can abuse your opponent using an Offensive stance by entering Center of Being right before they're about to run out of Stamina on their turn still.
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The stamina cost far outweighs the possible damage you can deal though, it makes it an extremely situational based ability that I would only possibly risk if my character had a few HP left and I was hoping to finish off my opponent with a lucky strike.
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The problem is your still paying the stamina cost for your offensive stance though.
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I'd say yes, you can't defend yourself unless your opponent is attacking you.
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Instant death. In most cases yes, not only that but it's the least stamina intensive stance to maintain so it should be your default stance. But once you deal some damage to your opponent, your odds of killing them by entering an offensive stance significantly increase like Retal did once he could attack.
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Just to make certain, but if you entered a defensive stance while your opponent was in an offensive stance, then your opponent would counter attack your character like Retal did for Voe when he entered Centered of Being?
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Yeah, I can see the obvious balancing issues that could pop up immediately, but I find it a bit odd that your character can rest instead of attacking and your opponent can't take advantage of the situation immediately if they're in the offensive stance.
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mafia edit: 0 offense not defense, it would make sense if you could also counterattack with an offensive stance if your opponent wasn't threatening you.
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I'm curious about what sort of effect it would have on game play if you gave an offensive stance a defense value of 1 so you could attempt to counterattack characters with 0 defense?
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From what I gather, you can only counterattack from a neutral stance.
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So, for this current turn, Retal can't actually deal damage to Voe since he doens't have a defense score?
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To be fair, Voe basically went for all out offensive in the hopes of killing Retal before he could react, the natural problem being that duels wouldn't be balanced at all if whoever attacked first had a high probability of one-shooting their opponent before they could react.