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Shade939

Forum Game Masters
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Everything posted by Shade939

  1. Basically, by using my day kill and missing, I'm claiming I'm a Conscript. Which it's a bit early to be claiming vanilla Town player for my taste. In any case, everyone go use your abilities on someone else now.
  2. ##Shoot Category 5 Hurricane Not particularly a fan of your responses to me shooting someone with my day kill.
  3. Then you shouldn't particularly have a reasoning to object to picking at random...
  4. Because I like fishing for information obviously.
  5. I need to get some value out of my day kill other than just claiming my role based on the results. Although I should probably use claim to some regard so I don't get a false stuck result attributed to me. Pick a player for me to shoot Category 5. Maybe they'll live, maybe they'll die.
  6. To be fair though, it's really cheap to Mafia since you can fairly reliably clear a good portion of the players day one.
  7. It'll be great, we can have all of the Conscripts fire their guns, proving there roles and clearing something like 5 players, then leave the remaining 8 players to figure out which 3 of them are the Allied players.
  8. Also on a fun note, the most likely players to miss this game are only the Conscripts, all of the Power/Scum roles should get stuck or kill someone.
  9. Someone else who appreciates the finer uses of Vodka.
  10. But then how can you be a Radar Tower if your weapon doesn't get stuck?
  11. You're telling me you're missing out on an opportunity to include mad giant squids?
  12. You know, for a game with apocalypse in it's title these roles really don't live up to that name. Except for Crazy Ivan, now that sounds like someone you'd find in an apocalypse.
  13. Then all of you have to do is kill the cop after a couple of rounds to figure out if their report is right or not, otherwise they're a pretty useless role.
  14. The one arguing for that was Voe, who didn't exactly happen to be a Town player. That's the sort of argument you actually consider lynching a player for having, or outright shooting him on the spot.
  15. Multiple officers isn't a good thing, it means that you can't trust any officer claim then since a single counterclaim puts you at a 33% chance of figuring out who's making a fake claim.
  16. Dice rolls, where even a guardsman can slay someone in power armor.
  17. Main point of the separate stuck/kill chances was to help with the Spy role for this game. So unless you're using a game play mechanic like that for roles, do yourself a favor and simplify how quickly you can resolve the action.
  18. Wounds would definitely be a good stat to use at least. Combine to hit and save into the same roll just to save yourself some time. Might just make it an opposing variable for a %Chance to Wound with To Hit gives +%Chance and To Save gives -%Chance
  19. By the way, as a cop you shouldn't self investigate N1, since your target can die to a NK or lynch.
  20. No, it was still a good indicator of roles based on the results.
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