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Posts posted by OWA
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[blurb]C&C Renegade turns 15 today! Come join us by celebrating the game that started it all, as we recall past battles and look back at the game's history.[/blurb]
[thumb]custom_thumb_ren.png[/thumb]
It's been 15 years since C&C Renegade was first released to the public! No matter what the critics say, this game is an incredible and unique experience that has only been matched by the mods that it has spawned.
Without Renegade, this community wouldn't be where it stands today because the hours spent tinkering with modding projects has shaped the way that this community has grown over the years and brought us all together to make awesome things! Renegade is a game with an engine that still manages to keep surprising us and it's truly a fun engine to mod for.
Hopefully we'll still be here in another 15 years time at W3D Hub to celebrate Renegade's 30th birthday. Every day the community for the original game gets smaller, but we hope to keep it's spirit alive for as long as we can. Here's to you old friend.4 -
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Hi everyone! Just a quick post to tell you that our forum chat is now online! You should all be able to see a new tab on the forum that will take you to a kiwi IRC login page. All you need to do is set a username and click connect! It will then take you to W3D Hub's IRC channel (as well as Rencorner's!).
We already make use of IRC a lot of monitor our game servers via bots, but now it also provides us with an awesome place to hang out! So feel free to join in and hang out!
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17 hours ago, NodGuy said:
This is regarding GDI's computer screen theme. Will it be changed from blue to green to better represent GDI during Tiberian Sun? Blue seems too Tiberium Wars-ish to me and a few others.
This is what I posted in the August update but I never got a response, seeing that this topic has some attention I'll ask in here.
Edit: I just noticed that I typed the GDI acronym and when you hover over it on the forum it tells you what it stands for. That's awesome! Whoever thought of that is awesome.
We've actually been talking about this a lot internally. I'm not sure whether a decision has been made yet as to whether we stick with blue or go with green, but @Wallywood should be able to shed some more light on it.
The new forum is a big step up for us. If you want to tag people in your posts like I did in my previous sentence you can using the @ symbol. Super neat!
3 hours ago, Ulysses said:As for vehicle veterancy, will that include ammunition increases, armor, speed, etc? Or will it just be an armor and damage increase?
We're still working on overhauling this system currently. We would like for it to be consistent so that players understand exactly what they are getting when they gain veterancy.
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I have a space cat, because I like cats and space.
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Hi guys! Even though it's already halfway through February, here's a new avatar theme.
Well not so much a theme as an invitation to change your avatar to anything! This month is Everyone's February, so feel free to express yourself by changing your avatar to whatever you like!
Feel free to express yourself and have some fun!
By the way, Ninjas beat Pirates last month with 9 votes to 5. I guess the pirates didn't have a (wooden) leg to stand on!
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On 11/02/2017 at 8:29 PM, Raap said:
Something I noticed you seem to have (accidentally?) disabled, is profile background images, a native IPBoard feature. I happened to notice it while looking at my profile messages.
I just took a check and it was disabled across all usergroups. It should be fixed now.
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Cheers guys!
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The upgrades are coming through super quick! We also have colours appearing on usernames to show which members are in which groups.
Much more coming soon!
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1 hour ago, Jeod said:
Yeah, whoever made the new Reborn skin did a fine job of it. Thanks!
Cheers!
7 minutes ago, Raap said:Perhaps you should change the banner logo into something more general-purpose, it's both outdated and confusing when people go to W3DHub and then click on a forum that says "Reborn".
Functionality-wise you miss a few things as well, such as a simple link back to the website. And "leaderboard" will be confused with in-game statistics (what is the purpose of a "leaderboard" on a forum anyways, posting is not a contest).
We need to make something a bit more general purpose first. I have some good intentions, but not enough time to carry out most of them. I threw together this skin at the weekend as a stop gap measure, so it will only be improved upon with time.
The other things you mentioned such as the links and leaderboard requires a quick review, but we'll be sure to do what we think is best for the community and justify it in our updates. The link back to the website is definitely needed, so that will probably be what I work on next.
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Hi everyone! We're already a month into 2017 and it feels like this year is flying by already! I just want to take this opportunity to let you know know some of the stuff that we have in the pipeline for the coming months! We've just upgraded our forum to IPB 4.0, which brings with it a whole new realm of possibilities that we will most definitely explore!
Strike and the gang have been working hard to make this forum upgrade a reality for everyone to enjoy and now that we're finally here we can start focusing on the future a bit more. We're proud of the work that we do here in this community, but now we have even larger ambitions that we want to carry out in order to make this place bigger and better than it has ever been before.
Here's just a few features that you can expect to see over the coming months:
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Tiberian Sun: Reborn: We are currently fully committed to completely re-balancing and overhauling Tiberian Sun: Reborn in order to make it a much more enjoyable game to play. Work is currently underway and we'll try and release some more information when we have more things to show! Wallywood is at the helm of the project once again, with myself moonsense715 and TeamWolf all committed to helping push the release out. The 10th anniversary of December 31st 2006 may have passed, but rest assured, Reborn will see a lot of love this year.
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Red Alert 2: Apocalypse Rising: Development on AR is simmering along nicely, although a few of us have been redirected onto Reborn for the time being. Rest assured though, once Reborn has been overhauled, we'll be training our eyes back onto AR once again, with some great new features that will change the way you play C&C mode forever!
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Expansive Civilian Warfare: We're aiming to publish ECW to the launcher publically with the view distance executable fix as soon as we can, although there are a few complications that we need to overcome first pertaining to that system. We're putting in the work that should hopefully allow us to install, run and update this great project from the launcher fully, so watch out for it!
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Red Alert: A Path Beyond: APB will continue receiving updates as per usual. Not much to report on here, but the next point should provide more info on what other APB-related things we'll be doing to in infrastructure in order to keep it running smoothly. As always, big kudos to pushwall for keeping the engine running on this fantastic project.
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Players & Stats: we have a dedicated team working on upgrading the stats system for APB and porting it over to Reborn, which should help boost player counts, but we'll also need your help to spread the word and tell the internet about the awesome games that we make here! At some point in the next few months, I'd personally like to put together a media pack with screenshots, posters, banners and other things so that we can tell PC gamers about the fantastic work that we do here. I feel that APB and Reborn aren't being played as much as they could due to a lack of awareness, so this year we'll be looking to tackle that problem and bring more players into the fold.
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Download Manager: We'll be plugging in IP.Downloads to handle community mods, custom skins and other files, just as it was back when we were at BHP. Hopefully we can rely on you guys to make some great content for the entire community to enjoy across all of our projects!
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Discord Server: FRAYDO has been working hard to set up a community Discord server. For those of you who don't know about Discord, it's a text and voice chat application that can be used via a client or web browser. This won't replace our current TeamSpeak server, but will sit nicely alongside it, in order to provide an accessible place for the community to gather. We understand that not everybody is comfortable with voice chat as well as installing TeamSpeak, so this is our solution to those of you who want to chat and play games together.
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Integrated Chat: We want to work on integrating a chat box into the forum. We haven't decided whether to directly plug in IRC or our upcoming Discord server. We've still got some details to work out on that end.
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Bug Tracker: The bug tracker is noticeably absent from the new forum, but it will be back at some point.
- Advanced Tags & Prefixes: The old thread tagging system from the previous version of the forum is also missing, but we have plans to return it soon!
These are just some of the great game updates and community upgrades that you can expect to see this year. We also have a couple of extra things that we're keeping close to our chests as well. We've got to have a couple of secrets right!
I also want to take this opportunity to sincerely thank akhero47, as without the donations that he made to the community, these upgrades would probably still be on hold. So a big thanks to him for all of his help! As ever, if you guys feel like contributing to our community improvement projects, feel free to drop us a PM. We'll have a proper donate button up soon that will allow this system to be a lot more seamless and we will make sure to let you know what your donations go towards if you contribute. We're very fortunate that we have people like Strike who are willing to keep the lights on for us, but as they say, every little bit helps!
As a final present, I want to let you all know that the Reborn forum theme has now been completed and is available for you guy to use! I put in some hours over the weekend to get this up and running as soon as possible, since I know you guys love dark forum themes! I'll be prioritizing the APB theme next! You can access the theme by clicking "Theme" at the bottom of the page. I have also made it the default board theme for now as well.
Thanks for reading guys and I hope you're all as psyched for 2017 as we are!
- OWA & the W3D Hub Staff13 -
Themes are on their way. Don't worry
I'm prioritising the Reborn and APB themes right now; anything else will come afterwards!
Edit: Avatars are now square again!
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We can certainly look into adding a separate tab that ranks players by the number of MVPs that they have. This could sit alongside the score rank quite nicely.
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Edit2: Actually, who even runs the Renegade server listing service these days? I know W3D projects like APB and Reborn have disconnected from that service, but how about Renegade itself, does it even have players left playing it?
Afaik XWIS still runs it.
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Hey guys! So the project that I've been working on at work just had an open beta released for it!
If you're on Windows 10, check it out at this link and tell me what you think! It's pretty fun and free for 10 days, so definitely worth trying out. It's also on Xbox for console guys too.Grab it here:
https://www.microsoft.com/en-us/store/p/halo-wars-2-blitz-beta/9nblggh4xvr6
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IS this still on W3D engine? Aren't you pushing the textures too much? Or is it the other way around with this engine? it handles textures well but not Polygons?
Yes and no not really. Historically, W3D is not good with textures applied to high resolution meshes (if I remember correctly), but with more modern hardware, we can afford to throw the boat out a bit more on quality. Last time I looked, the typical infantry character in AR tends to have nearly double the polygons of the best looking infantry character in Reborn.
Another thing that I wonder about, whilst the internal structures of this game look great and more 'expansive' I often worry whether or not it'll be more difficult to repair since you'd be running around the place trying to find the central hub? Or do these minor weak points also serve as a repair hub?
To support what the other guys have said, I'll just quickly run through building objects in an easy-to-follow list.
- Purchase Terminal - Buy your Infantry and Vehicles here.
- Repair Node - Engineers and Technicians can use their tools on this object for a faster repair rate. The advantage of these nodes is that Engineers can repair the building safely without being gunned down by SEALs that are camping the Major Weakpoint/MCT.
- Minor Weakpoint - Easy to Kill, disables the building until it is repaired.
- Major Weakpoint - Hard to Kill, the building is destroyed when this is destroyed, much like MCTs in Renegade/APB/Reborn.
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"I've come from another world to do battle with you..."
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Will the desolator affect light vehicles when deployed?
Yes.
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So I know that this is a really late and probably frequently asked question, but when do you expect the update to be released?
Soon
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Thumbsup!
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Looks like this one has been struck down by EA's banhamm0r.
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I guess I'll have to try harder next year. Congrats everyone!
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Favorite Admin/Staff/Moderator: Moonsense!
Funniest User: Definitely Voe
Most Helpful User: Einstein for sure.
Biggest Spammer: I have the highest post count, so I guess that makes it me.
Best APB Player: A tough one that... Pushwall is pretty good, although it's not surprising
Tactical Espionage Action: forg0ten1
Most Likely To Succeed Demo-n00b: For lols, I'm going to say Sargeant
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welp........ guess I gotta cough up 120 bucks to upgrade and buy the game then... RIP!
pls nerf Windows 10..
Windows 10 is free dude!
https://www.microsoft.com/en-gb/accessibility/windows10upgrade
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Renegade turns 15 today!
in Community News
Posted
I think it might be a case of "you don't ask you don't get". Perhaps we should send them a nice email just before Renegade turns 20.