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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
1. The day will end today and regardless of the outcome it will be last one 2. We need CK's input here which could be decisive- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[battle Action] ChopBam is attempting to shoot Mojoman - please STANDBY for result ! [battle Action Result - FAIL] ChopBam shoots Mojoman, but misses!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] ChopBam voted Mojoman to be lynched! Time Left: 0 day(s) , 23 hours, 48 min, 12 sec CVC: Chaos_Knight voted nobody ChopBam voted Mojoman Mojoman voted nobody- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
DAY 5 Yet another glorious morning, comrades! And it also seems nobody has died last night! We must not stop now however. Find and lynch the remaining Allies before it's too late! The Soviets win when they have eliminated the allied threat (all allied and hostile players must die). The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase). If there are any Neutrals in game, they will win if they survive until the game ends with any of the factions winning. If there are any Third Party in game, they will win if they met their special objective. Day Guidelines During the DAY - Battle Phase (24-48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail. The goal of the Battle Phase is to find somebody for a Lynch. People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format: ##Vote PlayerName If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who. If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted). All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread CVC - Cumulative Vote Count Time Left: 0 day(s) , 23 hours, 59 min, 59 sec CVC: Chaos_Knight voted nobody ChopBam voted nobody Mojoman voted nobody Note - Day 5 will last only 24 hours max due to low player count!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
I got confirmation from all players regarding night actions (regardless of what action is taken or not taken), so the Day 5 can start earlier. If one of the alive players wants to protest then please let me know.- 653 replies
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Event [GAME OVER]Back to Basics II: Classic APB Mafia
VERTi60 replied to GeneralCamo's topic in Forum Games
I'll join but I'm interested about the roles you consider adding first. -
Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Chaos_Knight voted Mojoman to be lynched! [Day End] Mojoman has been HAMMERED with 2 votes! Lynch 4 Result [Lynch Result - Fail] Players have decided that Mojoman is going to be lynched today! After a quick realization, you noticed that Mojoman cannot be lynched by no means necessary! NIGHT 4 After the lynch, the night falls soon. The Outpost staff is getting ready to sleep and Allies are planning a night kill right now. If you have any Plan Actions you want to perform during the Night, please send them now via PM before next Day starts! Night Guidelines During the Night - Plan Phase (24 hour duration), Allies will have to decide to kill a Soviet player. They must also decide who will make the kill. However, certain people in both the Allies and Soviets have special roles they can use during the night to kill, protect, disrupt, or gather information. Some roles carry a certain risk while others give a little more freedom. When the new Battle Phase begins, everyone will see who has died during the night and find out what side they were on and what role they had. Plan/Night actions are done classic way by the Private Message, same as resolved action replies. If you have a night action and do not inform me by PM in advance before the next Battle phase begins (preferably asap, but not later than one hour before the game starts), otherwise you do nothing that night. Forum Posting during the Night/Plan Phase is limited - 2 posts per player max. Players who won't comply will either receive a gimmick or a force vote on themselves. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread Players alive/end day CVC Time Left: 1 day(s) , 4 hours, 59 min, 59 sec CVC: Chaos_Knight voted Mojoman ChopBam voted Mojoman Mojoman voted ChopBam 3/3 votes casted so far Mojoman has been HAMMERED with 2 votes! Note: The game will start on usual Hammer time UTC 10 PM, tomorrow! You have max 28 hours from this post to send me the Night Actions! Day 5 will start in 29 hours from this post!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[battle Action] ChopBam is attempting to shoot Mojoman - please STANDBY for result ! [battle Action Result - FAIL] ChopBam shoots Mojoman, but misses!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Mojoman voted ChopBam to be lynched! [Vote Counted] ChopBam voted Mojoman to be lynched! Time Left: 1 day(s) , 7 hours, 46 min, 53 sec CVC: Chaos_Knight voted nobody ChopBam voted Mojoman Mojoman voted ChopBam 2/3 votes casted so far 2 voted players are at a tie (1 each)- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
DAY 4 Yet another glorious morning, comrades! And it also seems nobody has died last night! We must not stop now however. Find and lynch the remaining Allies before it's too late! The Soviets win when they have eliminated the allied threat (all allied and hostile players must die). The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase). If there are any Neutrals in game, they will win if they survive until the game ends with any of the factions winning. If there are any Third Party in game, they will win if they met their special objective. Day Guidelines During the DAY - Battle Phase (24-48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail. The goal of the Battle Phase is to find somebody for a Lynch. People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format: ##Vote PlayerName If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who. If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted). All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread CVC - Cumulative Vote Count Time Left: 1 day(s) , 23 hours, 59 min, 59 sec CVC: Chaos_Knight voted nobody ChopBam voted nobody Mojoman voted nobody- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
I play Hearthstone myself Add me (US Server): #2336- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
Lynch 3 Result *warning, video below contains gore! [Lynch Result - Success] Players have decided that Voe is going to be lynched today! Voe, the Neutral Forklift Truck (Mystery IV), was so close of surviving this game! Prior the lynch happened, there were casualties in the outpost, mainly due to not following the safety regulations! Jeod, the Neutral Daniel Molotov, was so close of surviving this game! FRAYDO, the Soviet Airfield, won't serve the Motherland anymore! NIGHT 3 After the lynch, the night falls soon. The Outpost staff is getting ready to sleep and Allies are planning a night kill right now. If you have any Plan Actions you want to perform during the Night, please send them now via PM before next Day starts! Night Guidelines During the Night - Plan Phase (24 hour duration), Allies will have to decide to kill a Soviet player. They must also decide who will make the kill. However, certain people in both the Allies and Soviets have special roles they can use during the night to kill, protect, disrupt, or gather information. Some roles carry a certain risk while others give a little more freedom. When the new Battle Phase begins, everyone will see who has died during the night and find out what side they were on and what role they had. Plan/Night actions are done classic way by the Private Message, same as resolved action replies. If you have a night action and do not inform me by PM in advance before the next Battle phase begins (preferably asap, but not later than one hour before the game starts), otherwise you do nothing that night. Forum Posting during the Night/Plan Phase is limited - 2 posts per player max. Players who won't comply will either receive a gimmick or a force vote on themselves. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread Players alive/end day CVC Time Left: 0 day(s) , 14 hours, 59 min, 59 sec CVC: Chaos_Knight voted Voe ChopBam voted Voe Mojoman voted Voe Voe has been HAMMERED with 4 votes! Note: The game will start on usual Hammer time UTC 10 PM, today! You have max 14 hours from this post to send me the Night Actions! Day 4 will start in 15 hours from this post!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Chaos_Knight voted Voe to be lynched! [Vote Counted] FRAYDO voted Voe to be lynched! [Vote Counted] Mojoman voted Voe to be lynched! [Vote Counted] ChopBam voted Voe to be lynched! [Day End] Voe has been HAMMERED with 4 votes! Hmm, before the attempt to lynch voe, there were some accidents reported in the outpost... [Random Player Select] Jeod was chosen by highest value on the dice roll (97/100) [Random Player Select] FRAYDO was chosen by highest value on the dice roll (82/100)- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Jeod voted ChopBam to be lynched!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[battle Action] ChopBam is attempting to shoot Voe - please STANDBY for result ! [battle Action Result - FAIL] ChopBam shoots Voe, but misses!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] GeneralCamo voted Voe to be lynched! GeneralCamo kills GeneralCamo, the Third Party Yuri Molotov! [Vote Counted] ChopBam voted Jeod to be lynched! Time Left: 1 day(s) , 22 hours, 1 min, 52 sec CVC: Chaos_Knight voted nobody ChopBam voted Jeod FRAYDO voted nobody Jeod voted nobody Mojoman voted nobody Voe voted nobody 1/6 votes casted so far Jeod has the most votes - 1- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Cancel] Jeod cancelled his/her vote on Voe!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Jeod voted Voe to be lynched!- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
DAY 3 Yet another glorious morning, comrades! Well, it wasn't since you woke up early to explosion and tremors... After a little checking, you noticed that that odd building in the center of the base was completely leveled! Isaac The Madd, the Third Party Cybernetic Enhancement Center, has been destroyed! We must not stop now however. Find and lynch the remaining Allies before it's too late! The Soviets win when they have eliminated the allied threat (all allied and hostile players must die). The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase). If there are any Neutrals in game, they will win if they survive until the game ends with any of the factions winning. If there are any Third Party in game, they will win if they met their special objective. Day Guidelines During the DAY - Battle Phase (24-48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail. The goal of the Battle Phase is to find somebody for a Lynch. People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format: ##Vote PlayerName If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who. If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted). All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread CVC - Cumulative Vote Count Time Left: 1 day(s) , 23 hours, 59 min, 59 sec CVC: Chaos_Knight voted nobody ChopBam voted nobody FRAYDO voted nobody GeneralCamo voted nobody Jeod voted nobody Mojoman voted nobody Voe voted nobody 0/7 votes casted so far No votes casted so far- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
Lynch 2 Result [Lynch Result - Success] Players have decided that Category 5 Hurricane is going to be lynched today! Category 5 Hurricane, the Soviet Spy Plane, will not fight for Stalin anymore! NIGHT 2 After the lynch, the night falls soon. The Outpost staff is getting ready to sleep and Allies are planning a night kill right now. If you have any Plan Actions you want to perform during the Night, please send them now via PM before next Day starts! Night Guidelines During the Night - Plan Phase (24 hour duration), Allies will have to decide to kill a Soviet player. They must also decide who will make the kill. However, certain people in both the Allies and Soviets have special roles they can use during the night to kill, protect, disrupt, or gather information. Some roles carry a certain risk while others give a little more freedom. When the new Battle Phase begins, everyone will see who has died during the night and find out what side they were on and what role they had. Plan/Night actions are done classic way by the Private Message, same as resolved action replies. If you have a night action and do not inform me by PM in advance before the next Battle phase begins (preferably asap, but not later than one hour before the game starts), otherwise you do nothing that night. Forum Posting during the Night/Plan Phase is limited - 2 posts per player max. Players who won't comply will either receive a gimmick or a force vote on themselves. Additional Rules: No quoting mod communication or other out of thread communication. No out of thread communication unless specifically allowed by the mod. No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered. Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example. "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it. Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points. No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't. If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance. Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example. Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod Don't edit your posts in game thread Players alive/end day CVC Time Left: No time left CVC: Category 5 Hurricane voted Isaac The Madd Chaos_Knight voted GeneralCamo ChopBam voted Category 5 Hurricane FRAYDO voted Isaac The Madd GeneralCamo voted Category 5 Hurricane Isaac The Madd voted FRAYDO Jeod voted Category 5 Hurricane Mojoman voted GeneralCamo Voe voted Category 5 Hurricane 9/9 votes casted so far Category 5 Hurricane has the most votes - 4- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
No RNG Lynch? You dissapoint me guys [Vote Counted] ChopBam voted Category 5 Hurricane to be lynched! Time Left: 0 day(s) , 0 hours, 27 min, 1 sec CVC: Category 5 Hurricane voted Isaac The Madd Chaos_Knight voted GeneralCamo ChopBam voted Category 5 Hurricane FRAYDO voted Isaac The Madd GeneralCamo voted Category 5 Hurricane Isaac The Madd voted FRAYDO Jeod voted Category 5 Hurricane Mojoman voted GeneralCamo Voe voted Category 5 Hurricane 9/9 votes casted so far Category 5 Hurricane has the most votes - 4- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
We already had 9/9 today. It's not triggering hammer, but it's triggering my inner happiness that players are active- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
[Vote Counted] Voe voted Category 5 Hurricane to be lynched! Time Left: 0 day(s) , 1 hours, 4 min, 38 sec CVC: Category 5 Hurricane voted Isaac The Madd Chaos_Knight voted GeneralCamo ChopBam voted nobody FRAYDO voted Isaac The Madd GeneralCamo voted Category 5 Hurricane Isaac The Madd voted FRAYDO Jeod voted Category 5 Hurricane Mojoman voted GeneralCamo Voe voted Category 5 Hurricane 8/9 votes casted so far Category 5 Hurricane has the most votes - 3- 653 replies
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Event [Game End] RA:APB-themed Mafia game IV (Staplerfahrer Edition)
VERTi60 replied to VERTi60's topic in Forum Games
Missed it because the board didn't show it before. OMG [Vote Cancel] Voe cancelled his/her vote on Category 5 Hurricane! [battle Action] Chaos_Knight is attempting to shoot Mojoman - please STANDBY for result ! [battle Action Result - FAIL] Chaos_Knight's weapon got stuck! Time Left: 0 day(s) , 2 hours, 18 min, 45 sec CVC: Category 5 Hurricane voted Isaac The Madd Chaos_Knight voted GeneralCamo ChopBam voted nobody FRAYDO voted Isaac The Madd GeneralCamo voted Category 5 Hurricane Isaac The Madd voted FRAYDO Jeod voted Category 5 Hurricane Mojoman voted GeneralCamo Voe voted nobody 7/9 votes casted so far 3 voted players are at a tie (2 each)- 653 replies
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