-
Posts
2,008 -
Joined
-
Last visited
-
Days Won
55 -
Donations
50.00 USD
Content Type
Profiles
Forums
Events
Documentation
Bug Tracker
Downloads
Posts posted by Voe
-
-
12 minutes ago, OrangeP47 said:
Though this is slightly better than suddenly mind-melding with Shade, I'll admit.
I wouldn't mind if Shade decided to die quicker this game.
0 -
2 minutes ago, OrangeP47 said:
And that has what to do with me?
He shot you. Surely must have had a good reason.
0 -
I decided that Retal is town this match.
Thus this vote of mine.
0 -
1 minute ago, OrangeP47 said:
Voe and not reading the roll sheet in the first page, name a more iconic duo.
3 -
7 minutes ago, OrangeP47 said:
If you're agreeing with Shade's logic I'm just going to shoot you.
Don't try it. I'm a kaboomer.
0 -
##vote Orange
0 -
-
Also count me in @Jeod
And i would like the spy weapon to be a 100% miss instead. 100% stuck is shit and you know it.
0 -
9 hours ago, TheIrishman said:
I'll join, I still don't think I played terribly last game with the time I had to play but it did cause a few rushed decisions which made me look somewhat scummy. Appreciate Voe backing me up though, even though he was scum (should've guessed it simply because he was playing well without any of his usual half-cocked plans). Also thought it was hilarious that iLTS did end up being scum after I called their move dumb and he defended it, if only Retal and I pushed harder on that earlier.
I look forward to another run.
I backed you up because iLTS case was objectively awful.
0 -
@Jeod One of the reasons i stopped playing Mafia was that the only games hosted became CYOR.
CYOR lacks the strategic element for me. It's less deliberate and more of a wild ride. While I like a wild ride from time to time, I prefer the intellectual part of mafia. It's why I'm the biggest fan of Vertigo mafias such as DeadSpace, which were a mix of both.
0 -
Oh, I'm not trying to say the setup is bad, i like it, but having a singled out role which cannot shoot successfully hinders it too much.
0 -
(also, Spy's own power of fooling investigators is null and void in a match where you "investigate" players by shooting them during day phase)
0 -
5 town power roles and 5 vanilla townies vs 2 scum power roles and 1 chamspy felt unfair.
In a regular set up this could probably have worked, but in a gunslinger game where everyone has a weapon, scum isn't just outgunned 3:1, but 5:1 due to the uselessness of the Spy. Spy who will eventually need to out himself, no matter how the game goes on. I could have played honest to god best townie match of among us, but in the end i'd have been the only stuck person who hasn't yet been lynched and thus a guaranteed Nod.
Other than that, you did a good, KY.
0 -
I think the unstoppable kill should be unstoppable, period. It should go through all blockers, medics, special abilities and even jailers. That is its only purpose.
2 -
10 minutes ago, Killing_You said:
See, it was a unique brand of unstoppable kill in that it resolved before any other action rather than simply punching through roleblocks and doctor abilities. This would've been critical for killing the JumpJet before it took off and became the only role ingame immune to it, while also guaranteeing an early kill.
So we were correct to assassinate Orange right away.
1 -
Nodlied specifically advised KY to nerf scum just to see me suffer.
0 -
Just now, ChopBam said:
You might have been able to lynch Shade, he also got stuck.
I missed that boat when I didn't counterclaim him start of Day 3. Which i should have done and probably would, if i woke up to the thread and the scumdoc BEFORE Jeod threw himself underneath the train.
0 -
4 minutes ago, ChopBam said:
Here's another person that Voe could have pushed a lynch off to. I was convinced Voe was town. He even voted iLTS the first day.
Lynch iLTS -> NK FRAYDO -> Lynch Anon -> NK ChopBam
It's me, Shade, Retal and Piggy remaining.
Everyone had fired their guns, only I remain with a 100% stuck chance. The maths adds up to being thrown out of the airlock
0 -
Just now, Category 5 Hurricane said:
Anon_Kat didn't really count as a player, let's be real.
He was a rifleman, though. Nothing of value was lost.
0 -
2 minutes ago, ChopBam said:
Even if I wasn't roleblocked, I'd have had no action since the tracking only works every other night. I know you couldn't have known this, but I was musing to myself how ironic it was that I was blocked on my "off" night so it didn't affect me much.
In the end, you were a power role anyway.
We didn't think Town would get their full sheet lineup and some, while we were left with 1 player lacking.
0 -
Just now, ChopBam said:
I still wonder then why Louis went crazy. Voe you could have lasted long enough for us to lynch her. I believed it.
I'm leaving for Christmas 2 days from now. It'd be a waste of everyone's time to prolong the game.
0 -
1 minute ago, Category 5 Hurricane said:
I thought Chopbam was softing cop. And thinking he was softing a town investigation on iLTS, I was believing iLTS town even though my vote analysis suggested he wasn't.
ChopBam didn't go ballistic on iLTS Day 3 (after having potentially investigated both iLTS and himself), so we remained convinced he was the jailer.
We saw no other reason for iLTS's actions being blocked two nights in a row. Mind you, the second night we redirected ChopBam onto Retal.
0 -
Just now, Category 5 Hurricane said:
Why wouldn't you assume that it just meant I couldn't target someone else? Or, what if I was the one jailed?
Because ChopBam stated start of Day 2 that after Night 1 he feels a lot better about iLTS. iLTS being roleblocked again Night 2 reinforced us even further, given it was only ChopBam who had ever voted iLTS this whole game.
0 -
Just now, Jeod said:
Round 2? This was a nice change from cyor.
I'd be happy to, after christmas.
2
[GAME OVER] Apocalypse Rising Mafia I
in Forum Games
Posted
Great way to kill the discussion mate.