My idea was to throw myself under the bus for either Jeod or iLTS to benefit. As a spy I'm more of a hindrance than a benefit for my team, but it worked out the way it did.
We were convinced ChopBam was the jailer so we kept him around to redirect him onto the perceived power roles.
Orange's role wasn't listed, so he was either lying to keep himself protected as a crucial power role, or he would have been a pain to deal with as the time went on.
Shade and Fraydo being the actual power roles as opposed to riflemen gave them the benefit of being able to claim and remain protected from being scapegoatted.
Retal did nothing scummy all game long so pushing a lynch on him would have been hard.
The inactivity of Louis and Anon Kat would have worked to our benefit, had THEY been the power roles.
Overall, town had a significant power advantage over scum, so i tried to push the 4 man scum idea to add some urgency to the game. I hoped it would lead to desperation lynches.
Overall, a good game. Shame it ended this quick.