Guest Xiphias6 Posted August 27, 2008 Report Share Posted August 27, 2008 The..."gap" at the back of the Grizzly looks kinda...quirky. I shalln't bugger you guys or you might end up having to remake such a epic model. Hmm, different numbers for different camos... Destroyable glass... *Waits for RC3* /hides in Allied Battle Lab with British Sniper /breaks a window for every soviet sniped in the Battle Lab Link to comment Share on other sites More sharing options...
OWA Posted August 27, 2008 Author Report Share Posted August 27, 2008 Destroyable glass is cool, but destroyable WALLS would be cooler. So that Tanya could possibly use some C4 to destroy a wall at the back of the War Factory and walk in without any soviet expecting her, and then destroy the War Factory. You'd run out of Anti-Structure C4. Link to comment Share on other sites More sharing options...
Guest Glaedr Posted August 27, 2008 Report Share Posted August 27, 2008 You'd run out of Anti-Structure C4. I was thinking of her anti-veh C4 destroying a wall, if that would be possible. If not, there's always taking a friend with you! Link to comment Share on other sites More sharing options...
Guest Stormweaver Posted August 27, 2008 Report Share Posted August 27, 2008 The..."gap" at the back of the Grizzly looks kinda...quirky. I shalln't bugger you guys or you might end up having to remake such a epic model. I just want to know if friendly infantry will be able to stand between the rear tracks, say to hide...but yeah. *waits for next blog* Link to comment Share on other sites More sharing options...
OWA Posted August 27, 2008 Author Report Share Posted August 27, 2008 I just want to know if friendly infantry will be able to stand between the rear tracks, say to hide...but yeah. *waits for next blog* It's not possible using current worldboxes. Link to comment Share on other sites More sharing options...
Guest MuadDib15 Posted August 27, 2008 Report Share Posted August 27, 2008 You can't modify the shape of the worldboxes? Why do they have to be boxes? It just doesn't make much sense if you can modify almost everything else. Link to comment Share on other sites More sharing options...
danpaul88 Posted August 27, 2008 Report Share Posted August 27, 2008 Nope, you can't. The collision code for infantry and vehicles etc in Renegade is designed for boxes and boxes only. IIRC, if you use a non-box shape it simply acts as if you drew a worldbox around the shape you gave it, to fit your shape inside perfectly. Or it just crashes or experiences epic fail. One or the other, I can't quite remember. Link to comment Share on other sites More sharing options...
Guest mormreed Posted August 28, 2008 Report Share Posted August 28, 2008 Well that was one freaking epic concert the Kooks, Lostprophets and Alanis Morisette lucky, and the grzzly looks freaking amazing O_O Link to comment Share on other sites More sharing options...
Guest Pelikan132 Posted August 28, 2008 Report Share Posted August 28, 2008 Destroyable glass is cool, but destroyable WALLS would be cooler. So that Tanya could possibly use some C4 to destroy a wall at the back of the War Factory and walk in without any soviet expecting her, and then destroy the War Factory. I like that idea. That grizzly texture is cool... And I like that cliff.. Too bad you cant use the destructive engine from Red Faction on the destructible walls... Link to comment Share on other sites More sharing options...
moonsense715 Posted August 28, 2008 Report Share Posted August 28, 2008 Too bad you cant use the destructive engine from Red Faction on the destructible walls... But we can use another 'destructive engine' in our programs Link to comment Share on other sites More sharing options...
OWA Posted August 28, 2008 Author Report Share Posted August 28, 2008 Too bad you cant use the destructive engine from Red Faction on the destructible walls... Now that would rock. Link to comment Share on other sites More sharing options...
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