OWA Posted December 12, 2009 Report Share Posted December 12, 2009 Hey guys, I'm a bit late with this one eh? Just as a forewarning, I'm going to be late with next week's blog as well since I'm up to my eyeballs in coursework right now. Anyway, here we go! <h3>War Miner Texture</h3> I've started on the War Miner's texture. I've gone for some nice base metals then grunged it up with brushwork. The texture isn't finished yet, but I'd say it's getting pretty close to being completed. Here's a small render and an ingame shot of the War Miner as it is currently. <h3>Grizzly Tank Ingame</h3> danpaul88 has gotten the new grizzly tank ingame and it's looking great! Currently the camera is a bit awkward for it, but hopefully this should be resolved soon. Roar! <h3>Destructible Bridges</h3> Occult has been working on all manners of crazy things recently. The water that was featured in the last APB blog and now this crumbly bridge. These bridges will be placeable in level edit and in 3dsmax offering mappers many choices when designing maps. <center><object width="560" height="340"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>Watch as it crumbles before your very eyes!</center> <h3>Soviet Technician's Welder</h3> Poggel has completed the first person model for the soviet techician's welder! It's looking great and personally, I can't wait to see it working ingame! <h3>Team Messages</h3> I've been frantically completing my projects ready for friday. cfehunter has done his coursework and is back to texturing. dtrngd has learnt how to rig vehicles. danpaul88 has released Alpha Patch 3! Occult has been parachuting into the battlefield. Guy with a wrench has been texturing the Berretta! The rest of the team has been getting ready for the holidays. <h3>OWA's Random Corner</h3> Happy in Paraguay. <center><object width="425" height="344"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center> <h3>Now...</h3> ...time for some Shockwave! Link to comment Share on other sites More sharing options...
Guest Tzar469 Posted December 13, 2009 Report Share Posted December 13, 2009 This blog is filled with awesome. Link to comment Share on other sites More sharing options...
Guest Occult13 Posted December 13, 2009 Report Share Posted December 13, 2009 Just so you know guys, textures for the bridge are getting some tweaks, and the bridge's getting some nice emitters for when you crack it. You'll slowly see how it cracks under your feet! Link to comment Share on other sites More sharing options...
Xyrom Posted December 13, 2009 Report Share Posted December 13, 2009 nice job once again occult and the war miner is looking great OWA! Link to comment Share on other sites More sharing options...
Guest ElectroBS Posted December 13, 2009 Report Share Posted December 13, 2009 Bridge looks great and the welder looks to be made of win! Link to comment Share on other sites More sharing options...
Guest ganein14 Posted December 13, 2009 Report Share Posted December 13, 2009 I love the War Miner, can't wait to pwn some infantry and tanks with it Link to comment Share on other sites More sharing options...
Guest killertomato Posted December 13, 2009 Report Share Posted December 13, 2009 I can't wait to weld a G.I.'s face TO HIS HELMET. Link to comment Share on other sites More sharing options...
Guest Deik10 Posted December 13, 2009 Report Share Posted December 13, 2009 Awesome bridge. Link to comment Share on other sites More sharing options...
Guest MetalSnow Posted December 13, 2009 Report Share Posted December 13, 2009 Wow that looks really good! Great job guys! Link to comment Share on other sites More sharing options...
Guest HunterXc Posted December 13, 2009 Report Share Posted December 13, 2009 Bridge looks pwn, pwn looks bridge. Also welder's cute. Man, I really need to make some spare time to test AR, school's pretty busy :\ Link to comment Share on other sites More sharing options...
Wallywood Posted December 14, 2009 Report Share Posted December 14, 2009 very awesome ..... cant wait to see welder and war miner textured Link to comment Share on other sites More sharing options...
Guest HYBRID BEING Posted December 14, 2009 Report Share Posted December 14, 2009 Nice stuff. So, OWA, what did you decided with War Miner's scoop? Back then in Blog 146 you said you're going to change it a bit. Link to comment Share on other sites More sharing options...
OWA Posted December 14, 2009 Author Report Share Posted December 14, 2009 Nice stuff. So, OWA, what did you decided with War Miner's scoop? Back then in Blog 146 you said you're going to change it a bit. Yeah, it couldn't go up slopes with the scoop down, however, to counter this, instead of doing needless animations, we are just going to add two invisible wheels on the scoop, so that it doesn't get itself stuck. Link to comment Share on other sites More sharing options...
danpaul88 Posted December 14, 2009 Report Share Posted December 14, 2009 Yeah, it couldn't go up slopes with the scoop down, however, to counter this, instead of doing needless animations, we are just going to add two invisible wheels on the scoop, so that it doesn't get itself stuck. *awaits 'OMG TEH WARMINER FLOATS' bug reports* Link to comment Share on other sites More sharing options...
moonsense715 Posted December 14, 2009 Report Share Posted December 14, 2009 They could be visible too if it's that much frustrating :/ Link to comment Share on other sites More sharing options...
Guest theta123 Posted December 14, 2009 Report Share Posted December 14, 2009 <h3>Soviet Technician's Welder</h3> Poggel has completed the first person model for the soviet techician's welder! It's looking great and personally, I can't wait to see it working ingame! HOLY cambudjah that looks AWESOME Link to comment Share on other sites More sharing options...
Guest ‡ BSN General ‡ Posted December 15, 2009 Report Share Posted December 15, 2009 (edited) Amazing ! Iv got an idea if you want to add it now or in the futer . What about a map with a huge Nuclear power plant wich blew up and fighting agenst the soviet and allie ? Edited December 15, 2009 by ‡ BSN General ‡ Link to comment Share on other sites More sharing options...
Guest BigCheese256 Posted December 15, 2009 Report Share Posted December 15, 2009 Grizzlies are awesome lol. Yay for more K/D whoring bridges! Link to comment Share on other sites More sharing options...
Guest AdrwIvrsn Posted December 15, 2009 Report Share Posted December 15, 2009 Amazing ! Iv got an idea if you want to add it now or in the futer . What about a map with a huge Nuclear power plant wich blew up and fighting agenst the soviet and allie ? Something like Fissure and Seamist combined, and everyone melts when the Soviets lose? I like it! Link to comment Share on other sites More sharing options...
Guest lawmakerex Posted December 16, 2009 Report Share Posted December 16, 2009 That bridge really kicks ass, really want to see it finished and ingame already. You guys are really the best this community has to offer. Keep it up people. Link to comment Share on other sites More sharing options...
Guest theta123 Posted December 16, 2009 Report Share Posted December 16, 2009 Featuring: a textured War Miner, rigged Grizzly Battle Tanks ingame, a video of a destroyed bridge and last but not least the new model of the Soviet Technician Welder! theta, don't miss it! Not even 50 Bottles of stolichnaya will make me wanna miss this! Link to comment Share on other sites More sharing options...
Guest mrackz Posted December 20, 2009 Report Share Posted December 20, 2009 Next time use Anti Aliasing for these Pictures! but ehh how many Polygons do the Soviet Technician's Welder have? Link to comment Share on other sites More sharing options...
Guest r34ch Posted December 20, 2009 Report Share Posted December 20, 2009 AA doesn't work yet with the new scripts. Link to comment Share on other sites More sharing options...
Guest CYBERMAN Posted December 20, 2009 Report Share Posted December 20, 2009 I love soo many of the new graphics and tools ect. I can't wait for this mod. That welder can also stab someone right? Link to comment Share on other sites More sharing options...
Guest theta123 Posted December 20, 2009 Report Share Posted December 20, 2009 I love soo many of the new graphics and tools ect. I can't wait for this mod. That welder can also stab someone right? stab? Burn! BUURNNN Link to comment Share on other sites More sharing options...
Guest BigCheese256 Posted December 20, 2009 Report Share Posted December 20, 2009 AA doesn't work yet with the new scripts. If you have a decent Nvidia GPU, you can anti-alias for everything on your PC. Link to comment Share on other sites More sharing options...
Guest r34ch Posted December 20, 2009 Report Share Posted December 20, 2009 If you have a decent Nvidia GPU, you can anti-alias for everything on your PC. True but we are trying to show off what the game is capable of rather than forcing AA or shopping it. Link to comment Share on other sites More sharing options...
Guest CYBERMAN Posted December 21, 2009 Report Share Posted December 21, 2009 Thats a hot stab. Link to comment Share on other sites More sharing options...
OWA Posted December 21, 2009 Author Report Share Posted December 21, 2009 Next time use Anti Aliasing for these Pictures! but ehh how many Polygons do the Soviet Technician's Welder have? Those are the highest settings I can get without pissing around with ATI catalyst settings. Granted that photobucket does compress the image a little. It doesn't matter how many polygons the welder is because polygon counts are almost irrelevant on the w3d engine. It's texture size you should be worrying about. Link to comment Share on other sites More sharing options...
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